/** * @file ga_vtm.c * @author Lunaixsky (lunaxisky@qq.com) * @brief video graphic adapter - text mode with simpiled ansi color code * @version 0.1 * @date 2023-10-06 * * @copyright Copyright (c) 2023 * */ #include #include #include #include #include #include "vga.h" #define ALL_FIELDS -1 struct vga* vga_new_state(ptr_t reg_base, ptr_t fb, ptr_t alloced_fbsz) { struct vga* state = valloc(sizeof(struct vga)); *state = (struct vga){ .fb = fb, .fb_sz = alloced_fbsz, .io_off = reg_base }; return state; } void vga_config_rect(struct vga* state, size_t width, size_t height, size_t freq, int d9) { size_t pel_sz = 8 + !!d9; state->crt.h_cclk = width / pel_sz; state->crt.v_cclk = height; state->crt.freq = freq; state->crt.pel_dot = pel_sz; } #define RETRACE_GAP 4 static void vga_crt_update(struct vga* state) { #define R_BIT9(x, l) ((((x) & (1 << 9)) >> 9) << (l)) #define R_BIT8(x, l) ((((x) & (1 << 8)) >> 8) << (l)) struct vga_regops* reg = &state->reg_ops; u32_t hdisp = state->crt.h_cclk; u32_t vdisp = state->crt.v_cclk; u32_t hdisp_end = hdisp - 1; u32_t vdisp_end = vdisp - 1; // VGA spec said so u32_t htotal = hdisp - 5; u32_t vtotal = vdisp - 5; u32_t hsync_end = (hdisp + RETRACE_GAP) & 0b11111; u32_t vsync_end = (vdisp + RETRACE_GAP) & 0b01111; reg->write(state, VGA_CRX, VGA_CR11, 0, 1 << 7); reg->write(state, VGA_CRX, VGA_CR03, 1 << 7, 1 << 7); // set values of first 8 registers. Note, we prefer no H_BLANK region u32_t crt_regs[VGA_CRCOUNT] = { [VGA_CR00] = htotal, [VGA_CR01] = hdisp - 1, [VGA_CR02] = 0xff, [VGA_CR03] = (1 << 7) | 31, [VGA_CR04] = hdisp, [VGA_CR05] = hsync_end, [VGA_CR06] = vtotal }; // overflow: bit 9/8 of vtotal crt_regs[VGA_CR07] = R_BIT9(vtotal, 5) | R_BIT8(vtotal, 0); // overflow: bit 9/8 of vdisp_end crt_regs[VGA_CR07] |= R_BIT9(vdisp_end, 6) | R_BIT8(vdisp_end, 1); // overflow: bit 9/8 of vsync_start crt_regs[VGA_CR07] |= R_BIT9(vdisp, 7) | R_BIT8(vdisp, 2); crt_regs[VGA_CR10] = vdisp; // vsync_start // V_SYNC_END, Disable Vertical INTR (GD5446) crt_regs[VGA_CR11] = vsync_end | (1 << 5); crt_regs[VGA_CR12] = vdisp_end; // vdisp_end // no V_BLANK region (v blank start/end = 0x3ff) crt_regs[VGA_CR15] = 0xff; crt_regs[VGA_CR16] = 0xff; crt_regs[VGA_CR09] |= (1 << 5); crt_regs[VGA_CR07] |= (1 << 3); // no split line (0x3FF) crt_regs[VGA_CR18] = 0xff; crt_regs[VGA_CR07] |= (1 << 4); crt_regs[VGA_CR09] |= (1 << 6); // disable text cursor by default crt_regs[VGA_CR0A] = (1 << 5); // CRB: text cusor end, 0x00 // CRE-CRF: text cusor location, cleared, 0x00 // CRC-CRD: screen start address(lo/hi): 0x00, 0x00 // i.e., screen content start at the beginning of framebuffer if (!(state->options & VGA_MODE_GFX)) { // AN Mode, each char heights 16 scan lines crt_regs[VGA_CR09] |= 0xf; } else { // GFX Mode, individual scanline, no repeat } // framebuffer: 16bit granule u32_t divsor = 2 * 2; if (state->lut.len == 256) { // if 8 bit color is used, 2 pixels per granule divsor *= 2; } else if ((state->options & VGA_MODE_GFX)) { // otherwise (gfx mode), 4 pixels per granule divsor *= 4; } // AN mode, one granule per character crt_regs[VGA_CR13] = (hdisp * state->crt.pel_dot) / divsor; // Timing En, Word Mode, Address Warp, crt_regs[VGA_CR17] = (0b10100011); reg->set_seq(state, VGA_CRX, 0, crt_regs, VGA_CRCOUNT); } void vga_update_palette(struct vga* state) { state->reg_ops.set_dac_palette(state); u32_t index[16]; u32_t clr_len = MIN(state->lut.len, 16); for (size_t i = 0; i < clr_len; i++) { index[i] = i; } state->reg_ops.set_seq(state, VGA_ARX, 0, index, clr_len); } void vga_reload_config(struct vga* state) { cpu_disable_interrupt(); struct vga_regops* reg = &state->reg_ops; u32_t color = state->lut.len; assert_msg((color == 2 || color == 4 || color == 16 || color == 256), "invalid color depth"); if (!(state->options & VGA_MODE_GFX)) { assert(color < 256); } // estimate actual fb size u32_t dpc_sq = state->crt.pel_dot; u32_t total_px = state->crt.h_cclk * state->crt.v_cclk; if ((state->options & VGA_MODE_GFX)) { total_px *= dpc_sq; total_px = total_px / (1 + (color < 256)); } else { total_px = total_px * 2; } assert(state->fb_sz >= total_px); state->fb_sz = total_px; reg->write(state, VGA_SRX, VGA_SR00, 0x0, ALL_FIELDS); // RAM Enable, I/OAS u32_t clk_f = state->crt.h_cclk * state->crt.v_cclk * state->crt.freq; u32_t misc = 0b11; clk_f = (clk_f * dpc_sq) / 1000000; assert(clk_f && clk_f <= 28); // require 28 MHz clock if (clk_f > 25) { misc |= 0b01 << 2; } // 25 MHz clock: 0b00 << 2 reg->write(state, VGA_MISCX, 0, misc, 0b1111); // SEQN_CLK: shift every CCLK, DCLK passthrough, 8/9 DCLK u32_t d89 = (state->crt.pel_dot != 9); reg->write(state, VGA_SRX, VGA_SR01, d89, ALL_FIELDS); // GR0-4 u32_t gr_regs[] = { 0, 0, 0, 0, 0 }; reg->set_seq(state, VGA_GRX, 0, gr_regs, 5); // Setup CRT vga_crt_update(state); if ((state->options & VGA_MODE_GFX)) { // GFX MODE // GFX mode, check if 8 bit color depth is required u32_t c256 = (color == 256); reg->write(state, VGA_ARX, VGA_AR10, 1 | (c256 << 6), ALL_FIELDS); // All 4 maps enabled, chain 4 mode reg->write(state, VGA_SRX, VGA_SR02, 0b1111, ALL_FIELDS); // Chain-4, Odd/Even, Extended Memory reg->write(state, VGA_SRX, VGA_SR04, 0b1010, ALL_FIELDS); // check 256 color mode, RdM0, WrM0 reg->write( state, VGA_GRX, VGA_GR05, (c256 << 6) | (1 << 4), ALL_FIELDS); // Legacy GFX FB: 0xA000, GFX mode reg->write(state, VGA_GRX, VGA_GR06, 0b0011, ALL_FIELDS); } else { // AN MOODE // Only map 0,1 enabled, (ascii and attribute) reg->write(state, VGA_SRX, VGA_SR02, 0b0011, ALL_FIELDS); // Character (AN) mode reg->write(state, VGA_ARX, VGA_AR10, 0, ALL_FIELDS); // Extended Memory reg->write(state, VGA_SRX, VGA_SR04, 0b0010, ALL_FIELDS); // Shift Reg, RdM0, WrM0 reg->write(state, VGA_GRX, VGA_GR05, (1 << 5), ALL_FIELDS); // Legacy CGA FB: 0xB800, AN mode reg->write(state, VGA_GRX, VGA_GR06, 0b1100, 0b1111); } // all planes not involved in color compare reg->write(state, VGA_GRX, VGA_GR07, 0, ALL_FIELDS); // No rotate, no bit ops with latched px reg->write(state, VGA_GRX, VGA_GR03, 0, ALL_FIELDS); // Load default bit mask reg->write(state, VGA_GRX, VGA_GR08, 0xff, ALL_FIELDS); reg->write(state, VGA_ARX, VGA_AR12, 0xf, ALL_FIELDS); reg->write(state, VGA_ARX, VGA_AR11, 0b100, ALL_FIELDS); reg->write(state, VGA_ARX, VGA_AR13, 0, ALL_FIELDS); reg->write(state, VGA_ARX, VGA_AR14, 0, ALL_FIELDS); vga_update_palette(state); reg->write(state, VGA_SRX, VGA_SR00, 0x3, ALL_FIELDS); cpu_enable_interrupt(); }