#include #include #include #include #include #include static inline int elf32_read(struct v_file* elf, void* data, size_t off, size_t len) { // it is wise to do cached read return pcache_read(elf->inode, data, len, off); } int elf32_open(struct elf32* elf, const char* path) { struct v_dnode* elfdn; struct v_file* elffile; int error = 0; if ((error = vfs_walk_proc(path, &elfdn, NULL, 0))) { return error; } if ((error = vfs_open(elfdn, &elffile))) { return error; } return elf32_openat(elf, elffile); } int elf32_openat(struct elf32* elf, const void* elf_vfile) { int status = 0; elf->pheaders = NULL; elf->elf_file = elf_vfile; if ((status = elf32_read_ehdr(elf)) < 0) { elf32_close(elf); return status; } if ((status = elf32_read_phdr(elf)) < 0) { elf32_close(elf); return status; } return 0; } int elf32_close(struct elf32* elf) { if (elf->pheaders) { vfree(elf->pheaders); } if (elf->elf_file) { vfs_close((struct v_file*)elf->elf_file); } memset(elf, 0, sizeof(*elf)); return 0; } int elf32_static_linked(const struct elf32* elf) { for (size_t i = 0; i < elf->eheader.e_phnum; i++) { struct elf32_phdr* phdre = &elf->pheaders[i]; if (phdre->p_type == PT_INTERP) { return 0; } } return 1; } size_t elf32_loadable_memsz(const struct elf32* elf) { // XXX: Hmmmm, I am not sure if we need this. This is designed to be handy // if we decided to map the heap region before transfer to loader. As // currently, we push *everything* to user-space loader, thus we modify the // brk syscall to do the initial heap mapping. size_t sz = 0; for (size_t i = 0; i < elf->eheader.e_phnum; i++) { struct elf32_phdr* phdre = &elf->pheaders[i]; if (phdre->p_type == PT_LOAD) { sz += phdre->p_memsz; } } return sz; } int elf32_find_loader(const struct elf32* elf, char* path_out, size_t len) { int retval = NO_LOADER; assert_msg(len >= sizeof(DEFAULT_LOADER), "path_out: too small"); struct v_file* elfile = (struct v_file*)elf->elf_file; for (size_t i = 0; i < elf->eheader.e_phnum; i++) { struct elf32_phdr* phdre = &elf->pheaders[i]; if (phdre->p_type == PT_INTERP) { if (len >= phdre->p_filesz) { return EINVAL; } retval = elf32_read(elfile, path_out, phdre->p_offset, phdre->p_filesz); if (retval < 0) { return retval; } break; } } return retval; } int elf32_read_ehdr(struct elf32* elf) { struct v_file* elfile = (struct v_file*)elf->elf_file; return elf32_read(elfile, (void*)&elf->eheader, 0, SIZE_EHDR); } int elf32_read_phdr(struct elf32* elf) { int status = 0; struct v_file* elfile = (struct v_file*)elf->elf_file; size_t entries = elf->eheader.e_phnum; size_t tbl_sz = entries * SIZE_PHDR; struct elf32_phdr* phdrs = valloc(tbl_sz); if (!phdrs) { return ENOMEM; } status = elf32_read(elfile, phdrs, elf->eheader.e_phoff, tbl_sz); if (status < 0) { vfree(phdrs); return status; } elf->pheaders = phdrs; return entries; } int elf32_check_exec(const struct elf32* elf, int type) { const struct elf32_ehdr* ehdr = &elf->eheader; return (ehdr->e_entry) && ehdr->e_type == type; } int elf32_check_arch(const struct elf32* elf) { const struct elf32_ehdr* ehdr = &elf->eheader; return *(u32_t*)(ehdr->e_ident) == ELFMAGIC && ehdr->e_ident[EI_CLASS] == ELFCLASS32 && ehdr->e_ident[EI_DATA] == ELFDATA2LSB && ehdr->e_machine == EM_386; }