-#include <lunaix/peripheral/ps2kbd.h>
#include <lunaix/clock.h>
-#include <lunaix/timer.h>
#include <lunaix/common.h>
+#include <lunaix/input.h>
+#include <lunaix/isrm.h>
+#include <lunaix/peripheral/ps2kbd.h>
#include <lunaix/syslog.h>
-#include <lunaix/mm/kalloc.h>
+#include <lunaix/timer.h>
#include <hal/cpu.h>
-#include <hal/ioapic.h>
+#include <hal/intc.h>
-#include <arch/x86/interrupts.h>
-#include <stdint.h>
#include <klibc/string.h>
+#include <sys/interrupts.h>
+#include <sys/port_io.h>
+
#define PS2_DEV_CMD_MAX_ATTEMPTS 5
-LOG_MODULE("PS2KBD");
+LOG_MODULE("i8042");
static struct ps2_cmd_queue cmd_q;
-static struct ps2_key_buffer key_buf;
static struct ps2_kbd_state kbd_state;
-#define KEY_NUM(x) (x + 0x30)
-#define KEY_NPAD(x) ON_KEYPAD(KEY_NUM(x))
+#define KEY_NUM(x) (x + 0x30)
+#define KEY_NPAD(x) ON_KEYPAD(KEY_NUM(x))
// 我们使用 Scancode Set 2
+// clang-format off
+
// 大部分的扫描码(键码)
static kbd_keycode_t scancode_set2[] = {
0, KEY_F9, 0, KEY_F5, KEY_F3, KEY_F1, KEY_F2, KEY_F12, 0, KEY_F10, KEY_F8, KEY_F6,
KEY_NPAD(3), ON_KEYPAD('-'), ON_KEYPAD('*'), KEY_SCRLLK, 0, 0, 0, 0, KEY_F7
};
+// clang-format on
+
+static struct input_device* kbd_idev;
+
+#define KBD_STATE_KWAIT 0x00
+#define KBD_STATE_KSPECIAL 0x01
+#define KBD_STATE_KRELEASED 0x02
+#define KBD_STATE_E012 0x03
+#define KBD_STATE_KRELEASED_E0 0x04
+#define KBD_STATE_CMDPROCS 0x40
-#define KBD_STATE_WAIT_KEY 0
-#define KBD_STATE_SPECIAL 1
-#define KBD_STATE_RELEASED 2
+// #define KBD_ENABLE_SPIRQ_FIX
+#define KBD_ENABLE_SPIRQ_FIX2
+// #define KBD_DBGLOG
-void intr_ps2_kbd_handler(const isr_param* param);
+void
+intr_ps2_kbd_handler(const isr_param* param);
-void ps2_device_post_cmd(char cmd, char arg) {
- // 不需要任何的类似lock cmpxchgl的骚操作。
- // 这条赋值表达式最多涉及一个内存引用(e.g., movl $1, (cmd_q.lock)),因此是原子的。
- cmd_q.lock = 1;
+static u8_t
+ps2_issue_cmd_wretry(char cmd, u16_t arg);
+
+void
+ps2_device_post_cmd(char cmd, char arg)
+{
+ mutex_lock(&cmd_q.mutex);
int index = (cmd_q.queue_ptr + cmd_q.queue_len) % PS2_CMD_QUEUE_SIZE;
- int diff = index - cmd_q.queue_ptr;
- if (diff > 0 && diff != cmd_q.queue_len) {
+ if (index == cmd_q.queue_ptr && cmd_q.queue_len) {
// 队列已满!
+ mutex_unlock(&cmd_q.mutex);
return;
}
- struct ps2_cmd *container = &cmd_q.cmd_queue[index];
+ struct ps2_cmd* container = &cmd_q.cmd_queue[index];
container->cmd = cmd;
container->arg = arg;
cmd_q.queue_len++;
// 释放锁,同理。
- cmd_q.lock = 0;
+ mutex_unlock(&cmd_q.mutex);
}
-void ps2_kbd_init() {
+void
+ps2_kbd_init()
+{
memset(&cmd_q, 0, sizeof(cmd_q));
- memset(&key_buf, 0, sizeof(key_buf));
memset(&kbd_state, 0, sizeof(kbd_state));
+
+ mutex_init(&cmd_q.mutex);
+
kbd_state.translation_table = scancode_set2;
- kbd_state.state = KBD_STATE_WAIT_KEY;
+ kbd_state.state = KBD_STATE_KWAIT;
+
+ kbd_idev = input_add_device("i8042-kbd");
+
+ /* FIXME This require systematical rework! */
+ // acpi_context* acpi_ctx = acpi_get_context();
+ // if (acpi_ctx->fadt.header.rev > 1) {
+ // /*
+ // *
+ // 只有当前ACPI版本大于1时,我们才使用FADT的IAPC_BOOT_ARCH去判断8042是否存在。
+ // * 这是一个坑,在ACPI v1中,这个字段是reserved!而这及至ACPI
+ // v2才出现。
+ // * 需要注意:Bochs 和 QEMU 使用的是ACPI v1,而非 v2
+ // * (virtualbox好像是v4)
+ // *
+ // * (2022/6/29)
+ // *
+ // QEMU在7.0.0版本中,修复了FADT::IAPC_BOOT无法正确提供关于i8042的信息的bug
+ // * https://wiki.qemu.org/ChangeLog/7.0#ACPI_.2F_SMBIOS
+ // *
+ // *
+ // 请看Bochs的bios源码(QEMU的BIOS其实是照抄bochs的,所以也是一个德行。。):
+ // *
+ // https://bochs.sourceforge.io/cgi-bin/lxr/source/bios/rombios32.c#L1314
+ // */
+ // if (!(acpi_ctx->fadt.boot_arch & IAPC_ARCH_8042)) {
+ // kprintf(KERROR "not found\n");
+ // // FUTURE: Some alternative fallback on this? Check PCI bus for
+ // USB
+ // // controller instead?
+ // return;
+ // }
+ // } else {
+ // kprintf(KWARN "outdated FADT used, assuming exists.\n");
+ // }
- cpu_disable_interrupt();
+ char result;
- // XXX: 是否需要使用FADT探测PS/2控制器的存在?
+ cpu_disable_interrupt();
// 1、禁用任何的PS/2设备
ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_DISABLE, PS2_NO_ARG);
ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG);
-
- // 2、清空控制器缓冲区
- io_inb(PS2_PORT_ENC_DATA);
- char result;
+ // 2、清空控制器缓冲区
+ port_rdbyte(PS2_PORT_ENC_DATA);
// 3、屏蔽所有PS/2设备(端口1&2)IRQ,并且禁用键盘键码转换功能
result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG);
- result = result & ~(PS2_CFG_P1INT | PS2_CFG_P2INT | PS2_CFG_TRANSLATION);
+ result = result & ~(PS2_CFG_P1INT | PS2_CFG_P2INT);
ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result);
// 4、控制器自检
- result = ps2_issue_cmd(PS2_CMD_SELFTEST, PS2_NO_ARG);
+ result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST, PS2_NO_ARG);
if (result != PS2_RESULT_TEST_OK) {
- kprintf(KERROR "Controller self-test failed.");
- goto done;
+ kprintf(KWARN "controller self-test failed. (%x)\n", result);
+ // goto done;
}
// 5、设备自检(端口1自检,通常是我们的键盘)
- result = ps2_issue_cmd(PS2_CMD_SELFTEST_PORT1, PS2_NO_ARG);
+ result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST_PORT1, PS2_NO_ARG);
if (result != 0) {
- kprintf(KERROR "Interface test on port 1 failed.");
- goto done;
+ kprintf(KERROR "interface test on port 1 failed. (%x)\n", result);
+ // goto done;
}
+ ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG);
+
// 6、开启位于端口1的 IRQ,并启用端口1。不用理会端口2,那儿一般是鼠标。
ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_ENABLE, PS2_NO_ARG);
result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG);
- result = result | PS2_CFG_P1INT;
+ // 重新设置配置字节,因为控制器自检有可能重置我们先前做的改动。
+ result = (result | PS2_CFG_P1INT) & ~(PS2_CFG_TRANSLATION | PS2_CFG_P2INT);
ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result);
// 至此,PS/2控制器和设备已完成初始化,可以正常使用。
- // 将我们的键盘驱动挂载到第204号中断上(已由IOAPIC映射至IRQ#1),
- intr_subscribe(PC_KBD_IV, intr_ps2_kbd_handler);
-
- // 搞一个计时器,将我们的 ps2_process_cmd 挂上去。每隔5毫秒执行排在队头的命令。
+ // 搞一个计时器,将我们的 ps2_process_cmd
+ // 挂上去。每隔5毫秒执行排在队头的命令。
// 为什么只执行队头的命令,而不是全部的命令?
// 因为我们需要保证isr尽量的简短,运行起来快速。而发送这些命令非常的耗时。
timer_run_ms(5, ps2_process_cmd, NULL, TIMER_MODE_PERIODIC);
-done:
+ /*
+ * 一切准备就绪后,我们才教ioapic去启用IRQ#1。
+ * 至于为什么要在这里,原因是:初始化所使用的一些指令可能会导致IRQ#1的触发(因为返回码),或者是一些什么
+ * 情况导致IRQ#1的误触发(可能是未初始化导致IRQ#1线上不稳定)。于是这些IRQ#1会堆积在APIC的队列里(因为此时我们正在
+ * 初始化8042,屏蔽了所有中断,IF=0)。
+ * 当sti后,这些堆积的中断会紧跟着递送进CPU里,导致我们的键盘handler误认为由按键按下,从而将这个毫无意义的数值加入
+ * 我们的队列中,以供上层读取。
+ *
+ * 所以,保险的方法是:在初始化后才去设置ioapic,这样一来我们就能有一个稳定的IRQ#1以放心使用。
+ */
+ isrm_bindirq(PC_AT_IRQ_KBD, intr_ps2_kbd_handler);
+
cpu_enable_interrupt();
}
-void ps2_process_cmd(void* arg) {
- // 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。
- // 如果是这种情况则跳过,留到下一轮再尝试处理。
- // 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。
- // (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple fault了,所以也没有讨论的意义)
- // 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。
- // 因此,我们这里仅仅进行判断。
- // 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令
- // 就只是用来开关键盘上的LED灯(如CAPSLOCK)。
- if (!cmd_q.queue_len || cmd_q.lock) {
+void
+ps2_process_cmd(void* arg)
+{
+ /*
+ * 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。
+ * 如果是这种情况则跳过,留到下一轮再尝试处理。
+ * 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。
+ * (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple
+ * fault了,所以也没有讨论的意义)
+ * 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。
+ * 因此,我们这里仅仅进行判断。
+ * 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令
+ * 就只是用来开关键盘上的LED灯(如CAPSLOCK)。
+ */
+ if (mutex_on_hold(&cmd_q.mutex) || !cmd_q.queue_len) {
return;
}
-
+
// 处理队列排头的指令
- struct ps2_cmd *pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr];
- char result;
+ struct ps2_cmd* pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr];
+ u8_t result;
int attempts = 0;
// 尝试将命令发送至PS/2键盘(通过PS/2控制器)
- // 如果不成功(0x60 IO口返回 0xfe,即 NAK 或 Resend)
+ // 如果不成功(0x60 IO口返回 0xfe,即 NAK i.e. Resend)
// 则尝试最多五次
do {
result = ps2_issue_dev_cmd(pending_cmd->cmd, pending_cmd->arg);
+#ifdef KBD_ENABLE_SPIRQ_FIX
+ kbd_state.state += KBD_STATE_CMDPROCS;
+#endif
attempts++;
- } while(result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS);
-
+ } while (result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS);
// XXX: 是否需要处理不成功的指令?
cmd_q.queue_ptr = (cmd_q.queue_ptr + 1) % PS2_CMD_QUEUE_SIZE;
cmd_q.queue_len--;
}
-static struct kdb_keyinfo_pkt* ps2_keybuffer_next_write() {
- int index = (key_buf.read_ptr + key_buf.buffered_len) % PS2_KBD_RECV_BUFFER_SIZE;
- if (index == key_buf.read_ptr && key_buf.buffered_len) {
- // the reader lagged so much. It is suggested to read from beginning.
- key_buf.read_ptr = 0;
- key_buf.buffered_len = index;
- }
- else {
- key_buf.buffered_len++;
- }
- return &key_buf.buffer[index];
-}
-
-void kbd_buffer_key_event(kbd_keycode_t key, uint8_t scancode, kbd_kstate_t state) {
- // forgive me on these ugly bit-level tricks,
- // I really hate doing branching on these "fliping switch" things
+void
+kbd_buffer_key_event(kbd_keycode_t key, u8_t scancode, kbd_kstate_t state)
+{
+ /*
+ forgive me on these ugly bit-level tricks,
+ I really hate doing branching on these "fliping switch" things
+ */
if (key == KEY_CAPSLK) {
kbd_state.key_state ^= KBD_KEY_FCAPSLKED & -state;
} else if (key == KEY_NUMSLK) {
if ((key & MODIFR)) {
kbd_kstate_t tmp = (KBD_KEY_FLSHIFT_HELD << (key & 0x00ff));
kbd_state.key_state = (kbd_state.key_state & ~tmp) | (tmp & -state);
- }
- else if (!(key & 0xff00) && (kbd_state.key_state & (KBD_KEY_FLSHIFT_HELD | KBD_KEY_FRSHIFT_HELD))) {
+ } else if (!(key & 0xff00) &&
+ (kbd_state.key_state &
+ (KBD_KEY_FLSHIFT_HELD | KBD_KEY_FRSHIFT_HELD))) {
key = scancode_set2_shift[scancode];
}
state = state | kbd_state.key_state;
- key = key & (0xffdf | -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED)));
- time_t timestamp = clock_systime();
- // TODO: Construct the packet.
- if (!key_buf.lock) {
- struct kdb_keyinfo_pkt* keyevent_pkt = ps2_keybuffer_next_write();
- keyevent_pkt->keycode = key;
- keyevent_pkt->scancode = scancode;
- keyevent_pkt->state = state;
- keyevent_pkt->timestamp = timestamp;
- }
+ key = key & (0xffdf |
+ -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED)));
+
+ struct input_evt_pkt ipkt = { .pkt_type = (state & KBD_KEY_FPRESSED)
+ ? PKT_PRESS
+ : PKT_RELEASE,
+ .scan_code = scancode,
+ .sys_code = (state << 16) | key };
- // kprintf(KDEBUG "%c (t=%d, s=%x, c=%d)\n", key & 0x00ff, timestamp, state, key >> 8);
- return; // do not delete this return
+ input_fire_event(kbd_idev, &ipkt);
+
+ return;
}
- // Ooops, this guy generates irq!
- ps2_device_post_cmd(PS2_KBD_CMD_SETLED, (kbd_state.key_state >> 1) & 0x00ff);
+ if (state & KBD_KEY_FPRESSED) {
+ // Ooops, this guy generates irq!
+ ps2_device_post_cmd(PS2_KBD_CMD_SETLED,
+ (kbd_state.key_state >> 1) & 0x00ff);
+ }
}
-void intr_ps2_kbd_handler(const isr_param* param) {
- uint8_t scancode = io_inb(PS2_PORT_ENC_DATA) & 0xff;
+void
+intr_ps2_kbd_handler(const isr_param* param)
+{
+
+ // This is important! Don't believe me? try comment it out and run on Bochs!
+ // while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
+ // ;
+
+ // I know you are tempting to move this chunk after the keyboard state
+ // check. But DO NOT. This chunk is in right place and right order. Moving
+ // it at your own risk This is to ensure we've cleared the output buffer
+ // everytime, so it won't pile up across irqs.
+ u8_t scancode = port_rdbyte(PS2_PORT_ENC_DATA);
kbd_keycode_t key;
- // 用于区分0xfe,0xfa等指令返回码。
- if (scancode >= 0xFA) {
+ /*
+ * 判断键盘是否处在指令发送状态,防止误触发。(伪输入中断)
+ * 这是因为我们需要向ps/2设备发送指令(比如控制led灯),而指令会有返回码。
+ * 这就会有可能导致ps/2控制器在受到我们的命令后(在ps2_process_cmd中),
+ * 产生IRQ#1中断(虽然说这种情况取决于底层BIOS实现,但还是会发生,比如QEMU和bochs)。
+ * 所以这就是说,当IRQ#1中断产生时,我们的CPU正处在另一个ISR中。这样就会导致所有的外部中断被缓存在APIC内部的
+ * FIFO队列里,进行排队等待(APIC长度为二的队列 {IRR, TMR};参考 Intel
+ * Manual Vol.3A 10.8.4)
+ * 那么当ps2_process_cmd执行完后(内嵌在#APIC_TIMER_IV),CPU返回EOI给APIC,APIC紧接着将排在队里的IRQ#1发送给CPU
+ * 造成误触发。也就是说,我们此时读入的scancode实则上是上一个指令的返回代码。
+ *
+ * Problem 1 (Fixed):
+ * 但是这种方法有个问题,那就是,假若我们的某一个命令失败了一次,ps/2给出0xfe,我们重传,ps/2收到指令并给出0xfa。
+ * 那么这样一来,将会由两个连续的IRQ#1产生。而APIC是最多可以缓存两个IRQ,于是我们就会漏掉一个IRQ,依然会误触发。
+ * Solution:
+ * 累加掩码 ;)
+ *
+ * Problem 2:
+ * +
+ * 这种累加掩码的操作是基于只有一号IRQ产生的中断的假设,万一中间夹杂了别的中断?Race
+ * Condition!
+ * +
+ * 不很稳定x1,假如连续4次发送失败,那么就会导致累加的掩码上溢出,从而导致下述判断失败。
+ */
+#ifdef KBD_ENABLE_SPIRQ_FIX
+ if ((kbd_state.state & 0xc0)) {
+ kbd_state.state -= KBD_STATE_CMDPROCS;
+
return;
}
-
- //kprintf(KINFO "%x\n", scancode & 0xff);
-
- switch (kbd_state.state)
- {
- case KBD_STATE_WAIT_KEY:
- if (scancode == 0xf0) { // release code
- kbd_state.state = KBD_STATE_RELEASED;
- } else if (scancode == 0xe0) {
- kbd_state.state = KBD_STATE_SPECIAL;
- kbd_state.translation_table = scancode_set2_ex;
- } else {
- key = kbd_state.translation_table[scancode];
- kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
- }
- break;
- case KBD_STATE_SPECIAL:
- if (scancode == 0xf0) { //release code
- kbd_state.state = KBD_STATE_RELEASED;
- } else {
+#endif
+
+#ifdef KBD_ENABLE_SPIRQ_FIX2
+ if (scancode == PS2_RESULT_ACK || scancode == PS2_RESULT_NAK) {
+ return;
+ }
+#endif
+
+#ifdef KBD_DBGLOG
+ kprintf(KDEBUG "%x\n", scancode & 0xff);
+#endif
+
+ switch (kbd_state.state) {
+ case KBD_STATE_KWAIT:
+ if (scancode == 0xf0) { // release code
+ kbd_state.state = KBD_STATE_KRELEASED;
+ } else if (scancode == 0xe0) {
+ kbd_state.state = KBD_STATE_KSPECIAL;
+ kbd_state.translation_table = scancode_set2_ex;
+ } else {
+ key = kbd_state.translation_table[scancode];
+ kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
+ }
+ break;
+ case KBD_STATE_KSPECIAL:
+ if (scancode == 0x12) {
+ kbd_state.state = KBD_STATE_E012;
+ } else if (scancode == 0xf0) { // release code
+ kbd_state.state = KBD_STATE_KRELEASED_E0;
+ } else {
+ key = kbd_state.translation_table[scancode];
+ kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
+
+ kbd_state.state = KBD_STATE_KWAIT;
+ kbd_state.translation_table = scancode_set2;
+ }
+ break;
+ // handle the '0xE0, 0x12, 0xE0, xx' sequence
+ case KBD_STATE_E012:
+ if (scancode == 0xe0) {
+ kbd_state.state = KBD_STATE_KSPECIAL;
+ kbd_state.translation_table = scancode_set2_ex;
+ }
+ break;
+ case KBD_STATE_KRELEASED_E0:
+ if (scancode == 0x12) {
+ goto escape_release;
+ }
+ // fall through
+ case KBD_STATE_KRELEASED:
key = kbd_state.translation_table[scancode];
- kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
+ kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED);
- kbd_state.state = KBD_STATE_WAIT_KEY;
+ escape_release:
+ // reset the translation table to scancode_set2
+ kbd_state.state = KBD_STATE_KWAIT;
kbd_state.translation_table = scancode_set2;
- }
- break;
- case KBD_STATE_RELEASED:
- key = kbd_state.translation_table[scancode];
- kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED);
-
- // reset the translation table to scancode_set2
- kbd_state.state = KBD_STATE_WAIT_KEY;
- kbd_state.translation_table = scancode_set2;
- break;
-
- default:
- break;
+ break;
+
+ default:
+ break;
}
}
-static uint8_t ps2_issue_cmd(char cmd, uint16_t arg) {
+static u8_t
+ps2_issue_cmd(char cmd, u16_t arg)
+{
ps2_post_cmd(PS2_PORT_CTRL_CMDREG, cmd, arg);
- char result;
-
// 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
// 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
- while(!((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_OFULL));
+ while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
+ ;
- return io_inb(PS2_PORT_ENC_CMDREG);
+ return port_rdbyte(PS2_PORT_ENC_CMDREG);
}
-static uint8_t ps2_issue_dev_cmd(char cmd, uint16_t arg) {
- ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg);
-
- char result;
-
- // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
- // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
- while(!((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_OFULL));
-
- return io_inb(PS2_PORT_ENC_CMDREG);
+static u8_t
+ps2_issue_cmd_wretry(char cmd, u16_t arg)
+{
+ u8_t r, c = 0;
+ while ((r = ps2_issue_cmd(cmd, arg)) == PS2_RESULT_NAK && c < 5) {
+ c++;
+ }
+ if (c >= 5) {
+ kprintf(KWARN "max attempt reached.\n");
+ }
+ return r;
}
-static void ps2_post_cmd(uint8_t port, char cmd, uint16_t arg) {
- char result;
+static void
+ps2_post_cmd(u8_t port, char cmd, u16_t arg)
+{
// 等待PS/2输入缓冲区清空,这样我们才可以写入命令
- while((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_IFULL);
+ while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL)
+ ;
+
+ port_wrbyte(port, cmd);
+ port_delay(PS2_DELAY);
- io_outb(port, cmd);
if (!(arg & PS2_NO_ARG)) {
// 所有参数一律通过0x60传入。
- io_outb(PS2_PORT_ENC_CMDREG, (uint8_t)(arg & 0x00ff));
+ while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL)
+ ;
+ port_wrbyte(PS2_PORT_ENC_CMDREG, (u8_t)(arg & 0x00ff));
+ port_delay(PS2_DELAY);
}
}
-struct kdb_keyinfo_pkt* kbd_try_read_one() {
- if (!key_buf.buffered_len) {
- return NULL;
- }
- key_buf.lock = 1;
- struct kdb_keyinfo_pkt* pkt_copy =
- (struct kdb_keyinfo_pkt*) lxmalloc(sizeof(struct kdb_keyinfo_pkt));
-
- struct kdb_keyinfo_pkt* pkt_current = &key_buf.buffer[key_buf.read_ptr];
+static u8_t
+ps2_issue_dev_cmd(char cmd, u16_t arg)
+{
+ ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg);
- pkt_copy->keycode = pkt_current->keycode;
- pkt_copy->scancode = pkt_current->scancode;
- pkt_copy->state = pkt_current->state;
- pkt_copy->timestamp = pkt_current->timestamp;
- key_buf.buffered_len--;
- key_buf.read_ptr = (key_buf.read_ptr + 1) % PS2_KBD_RECV_BUFFER_SIZE;
+ // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
+ // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
+ while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
+ ;
- key_buf.lock = 0;
- return pkt_copy;
+ return port_rdbyte(PS2_PORT_ENC_CMDREG);
}
\ No newline at end of file