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userspace fun: maze game and a new device to support it
[lunaix-os.git]
/
lunaix-os
/
kernel
/
fs
/
vfs.c
diff --git
a/lunaix-os/kernel/fs/vfs.c
b/lunaix-os/kernel/fs/vfs.c
index 4ec74b402208c7cedd9f12c82f076dc4e41e164e..d4bc56a65c3f6784ef444b0ebcc271eec79b65fc 100644
(file)
--- a/
lunaix-os/kernel/fs/vfs.c
+++ b/
lunaix-os/kernel/fs/vfs.c
@@
-47,7
+47,6
@@
#include <lunaix/foptions.h>
#include <lunaix/fs.h>
#include <lunaix/mm/cake.h>
#include <lunaix/foptions.h>
#include <lunaix/fs.h>
#include <lunaix/mm/cake.h>
-#include <lunaix/mm/page.h>
#include <lunaix/mm/valloc.h>
#include <lunaix/process.h>
#include <lunaix/spike.h>
#include <lunaix/mm/valloc.h>
#include <lunaix/process.h>
#include <lunaix/spike.h>
@@
-117,7
+116,7
@@
__dcache_hash(struct v_dnode* parent, u32_t* hash)
// 确保低位更加随机
_hash = _hash ^ (_hash >> VFS_HASHBITS);
// 与parent的指针值做加法,来减小碰撞的可能性。
// 确保低位更加随机
_hash = _hash ^ (_hash >> VFS_HASHBITS);
// 与parent的指针值做加法,来减小碰撞的可能性。
- _hash += (u32_t)
parent
;
+ _hash += (u32_t)
__ptr(parent)
;
*hash = _hash;
return &dnode_cache[_hash & VFS_HASH_MASK];
}
*hash = _hash;
return &dnode_cache[_hash & VFS_HASH_MASK];
}
@@
-1337,7
+1336,7
@@
__DEFINE_LXSYSCALL2(char*, getcwd, char*, buf, size_t, size)
ret_ptr = buf;
done:
ret_ptr = buf;
done:
-
__current->k_status = errno
;
+
syscall_result(errno)
;
return ret_ptr;
}
return ret_ptr;
}
@@
-1454,7
+1453,7
@@
__DEFINE_LXSYSCALL2(int, fstat, int, fd, struct file_stat*, stat)
.st_blocks = vino->lb_usage,
.st_size = vino->fsize,
.mode = vino->itype,
.st_blocks = vino->lb_usage,
.st_size = vino->fsize,
.mode = vino->itype,
- .st_ioblksize = P
G
_SIZE,
+ .st_ioblksize = P
AGE
_SIZE,
.st_blksize = vino->sb->blksize};
if (VFS_DEVFILE(vino->itype)) {
.st_blksize = vino->sb->blksize};
if (VFS_DEVFILE(vino->itype)) {