-#include <lunaix/clock.h>
-#include <lunaix/ds/mutex.h>
-#include <lunaix/input.h>
-#include <lunaix/isrm.h>
-#include <lunaix/keyboard.h>
-#include <lunaix/syslog.h>
-#include <lunaix/timer.h>
-
-#include <hal/intc.h>
-
-#include <klibc/string.h>
-
-#include <sys/cpu.h>
-#include <sys/interrupts.h>
-#include <sys/port_io.h>
-
-#define PS2_PORT_ENC_DATA 0x60
-#define PS2_PORT_ENC_CMDREG 0x60
-#define PS2_PORT_CTRL_STATUS 0x64
-#define PS2_PORT_CTRL_CMDREG 0x64
-
-#define PS2_STATUS_OFULL 0x1
-#define PS2_STATUS_IFULL 0x2
-
-#define PS2_RESULT_ACK 0xfa
-#define PS2_RESULT_NAK 0xfe // resend
-#define PS2_RESULT_ECHO 0xee
-#define PS2_RESULT_TEST_OK 0x55
-
-// PS/2 keyboard device related commands
-#define PS2_KBD_CMD_SETLED 0xed
-#define PS2_KBD_CMD_ECHO 0xee
-#define PS2_KBD_CMD_SCANCODE_SET 0xf0
-#define PS2_KBD_CMD_IDENTIFY 0xf2
-#define PS2_KBD_CMD_SCAN_ENABLE 0xf4
-#define PS2_KBD_CMD_SCAN_DISABLE 0xf5
-
-// PS/2 *controller* related commands
-#define PS2_CMD_PORT1_DISABLE 0xad
-#define PS2_CMD_PORT1_ENABLE 0xae
-#define PS2_CMD_PORT2_DISABLE 0xa7
-#define PS2_CMD_PORT2_ENABLE 0xa8
-#define PS2_CMD_SELFTEST 0xaa
-#define PS2_CMD_SELFTEST_PORT1 0xab
-
-#define PS2_CMD_READ_CFG 0x20
-#define PS2_CMD_WRITE_CFG 0x60
-
-#define PS2_CFG_P1INT 0x1
-#define PS2_CFG_P2INT 0x2
-#define PS2_CFG_TRANSLATION 0x40
-
-#define PS2_DELAY 1000
-
-#define PS2_CMD_QUEUE_SIZE 8
-
-#define PS2_NO_ARG 0xff00
-
-struct ps2_cmd
-{
- char cmd;
- char arg;
-};
-
-struct ps2_kbd_state
-{
- volatile char state;
- volatile char masked;
- volatile kbd_kstate_t key_state;
- kbd_keycode_t* translation_table;
-};
-
-struct ps2_cmd_queue
-{
- struct ps2_cmd cmd_queue[PS2_CMD_QUEUE_SIZE];
- int queue_ptr;
- int queue_len;
- mutex_t mutex;
-};
-
-/**
- * @brief 向PS/2控制器的控制端口(0x64)发送指令并等待返回代码。
- * 注意,对于没有返回代码的命令请使用`ps2_post_cmd`,否则会造成死锁。
- * 通过调用该方法向控制器发送指令,请区别 ps2_issue_dev_cmd
- *
- * @param cmd
- * @param args
- */
-static u8_t
-ps2_issue_cmd(char cmd, u16_t arg);
-
-/**
- * @brief 向PS/2控制器的编码器端口(0x60)发送指令并等待返回代码。
- * 注意,对于没有返回代码的命令请使用`ps2_post_cmd`,否则会造成死锁。
- * 通过调用该方法向PS/2设备发送指令,请区别 ps2_issue_cmd
- *
- * @param cmd
- * @param args
- */
-static u8_t
-ps2_issue_dev_cmd(char cmd, u16_t arg);
-
-/**
- * @brief 向PS/2控制器发送指令,不等待返回代码。
- *
- * @param port 端口号
- * @param cmd
- * @param args
- * @return char
- */
-static void
-ps2_post_cmd(u8_t port, char cmd, u16_t arg);
-
-static void
-ps2_device_post_cmd(char cmd, char arg);
-
-static void
-ps2_process_cmd(void* arg);
-
-#define PS2_DEV_CMD_MAX_ATTEMPTS 5
-
-LOG_MODULE("i8042");
-
-static struct ps2_cmd_queue cmd_q;
-static struct ps2_kbd_state kbd_state;
-
-#define KEY_NUM(x) (x + 0x30)
-#define KEY_NPAD(x) ON_KEYPAD(KEY_NUM(x))
-
-// 我们使用 Scancode Set 2
-
-// clang-format off
-
-// 大部分的扫描码(键码)
-static kbd_keycode_t scancode_set2[] = {
- 0, KEY_F9, 0, KEY_F5, KEY_F3, KEY_F1, KEY_F2, KEY_F12, 0, KEY_F10, KEY_F8, KEY_F6,
- KEY_F4, KEY_HTAB, '`', 0, 0, KEY_LALT, KEY_LSHIFT, 0, KEY_LCTRL, 'q', KEY_NUM(1),
- 0, 0, 0, 'z', 's', 'a', 'w', KEY_NUM(2), 0, 0, 'c', 'x', 'd', 'e', KEY_NUM(4), KEY_NUM(3),
- 0, 0, KEY_SPACE, 'v', 'f', 't', 'r', KEY_NUM(5),
- 0, 0, 'n', 'b', 'h', 'g', 'y', KEY_NUM(6), 0, 0, 0, 'm', 'j', 'u', KEY_NUM(7), KEY_NUM(8),
- 0, 0, ',', 'k', 'i', 'o', KEY_NUM(0), KEY_NUM(9), 0, 0, '.', '/', 'l', ';', 'p', '-', 0, 0,
- 0, '\'', 0, '[', '=', 0, 0, KEY_CAPSLK, KEY_RSHIFT, KEY_LF, ']', 0, '\\', 0, 0, 0, 0, 0, 0, 0,
- 0, KEY_BS, 0, 0, KEY_NPAD(1), 0, KEY_NPAD(4), KEY_NPAD(7), 0, 0, 0, KEY_NPAD(0), ON_KEYPAD('.'),
- KEY_NPAD(2), KEY_NPAD(5), KEY_NPAD(6), KEY_NPAD(8), KEY_ESC, KEY_NUMSLK, KEY_F11, ON_KEYPAD('+'),
- KEY_NPAD(3), ON_KEYPAD('-'), ON_KEYPAD('*'), KEY_NPAD(9), KEY_SCRLLK, 0, 0, 0, 0, KEY_F7
-};
-
-// 一些特殊的键码(以 0xe0 位前缀的)
-static kbd_keycode_t scancode_set2_ex[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KEY_RALT, 0, 0,
- KEY_RCTRL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ON_KEYPAD('/'), 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, ON_KEYPAD(KEY_LF), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- KEY_END, 0, KEY_LEFT, KEY_HOME,
- 0, 0, 0, KEY_INSERT, KEY_DELETE, KEY_DOWN, 0, KEY_RIGHT, KEY_UP, 0, 0,
- 0, 0, KEY_PG_DOWN, 0, 0, KEY_PG_UP
-};
-
-// 用于处理 Shift+<key> 的情况
-static kbd_keycode_t scancode_set2_shift[] = {
- 0, KEY_F9, 0, KEY_F5, KEY_F3, KEY_F1, KEY_F2, KEY_F12, 0, KEY_F10, KEY_F8, KEY_F6,
- KEY_F4, KEY_HTAB, '~', 0, 0, KEY_LALT, KEY_LSHIFT, 0, KEY_LCTRL, 'Q', '!',
- 0, 0, 0, 'Z', 'S', 'A', 'W', '@', 0, 0, 'C', 'X', 'D', 'E', '$', '#',
- 0, 0, KEY_SPACE, 'V', 'F', 'T', 'R', '%',
- 0, 0, 'N', 'B', 'H', 'G', 'Y', '^', 0, 0, 0, 'M', 'J', 'U', '&', '*',
- 0, 0, '<', 'K', 'I', 'O', ')', '(', 0, 0, '>', '?', 'L', ':', 'P', '_', 0, 0,
- 0, '"', 0, '{', '+', 0, 0, KEY_CAPSLK, KEY_RSHIFT, KEY_LF, '}', 0, '|', 0, 0, 0, 0, 0, 0, 0,
- 0, KEY_BS, 0, 0, KEY_NPAD(1), 0, KEY_NPAD(4), KEY_NPAD(7), 0, 0, 0, KEY_NPAD(0), ON_KEYPAD('.'),
- KEY_NPAD(2), KEY_NPAD(5), KEY_NPAD(6), KEY_NPAD(8), KEY_ESC, KEY_NUMSLK, KEY_F11, ON_KEYPAD('+'),
- KEY_NPAD(3), ON_KEYPAD('-'), ON_KEYPAD('*'), KEY_SCRLLK, 0, 0, 0, 0, KEY_F7
-};
-
-// clang-format on
-
-static struct input_device* kbd_idev;
-
-#define KBD_STATE_KWAIT 0x00
-#define KBD_STATE_KSPECIAL 0x01
-#define KBD_STATE_KRELEASED 0x02
-#define KBD_STATE_E012 0x03
-#define KBD_STATE_KRELEASED_E0 0x04
-#define KBD_STATE_CMDPROCS 0x40
-
-// #define KBD_ENABLE_SPIRQ_FIX
-#define KBD_ENABLE_SPIRQ_FIX2
-// #define KBD_DBGLOG
-
-static void
-intr_ps2_kbd_handler(const isr_param* param);
-
-static u8_t
-ps2_issue_cmd_wretry(char cmd, u16_t arg);
-
-static void
-ps2_device_post_cmd(char cmd, char arg)
-{
- mutex_lock(&cmd_q.mutex);
- int index = (cmd_q.queue_ptr + cmd_q.queue_len) % PS2_CMD_QUEUE_SIZE;
- if (index == cmd_q.queue_ptr && cmd_q.queue_len) {
- // 队列已满!
- mutex_unlock(&cmd_q.mutex);
- return;
- }
-
- struct ps2_cmd* container = &cmd_q.cmd_queue[index];
- container->cmd = cmd;
- container->arg = arg;
- cmd_q.queue_len++;
-
- // 释放锁,同理。
- mutex_unlock(&cmd_q.mutex);
-}
-
-static int
-ps2_kbd_init(struct device_def* devdef)
-{
-
- memset(&cmd_q, 0, sizeof(cmd_q));
- memset(&kbd_state, 0, sizeof(kbd_state));
-
- mutex_init(&cmd_q.mutex);
-
- kbd_state.translation_table = scancode_set2;
- kbd_state.state = KBD_STATE_KWAIT;
-
- kbd_idev = input_add_device(&devdef->class, devdef->name);
-
- /* FIXME This require systematical rework! */
- // acpi_context* acpi_ctx = acpi_get_context();
- // if (acpi_ctx->fadt.header.rev > 1) {
- // /*
- // *
- // 只有当前ACPI版本大于1时,我们才使用FADT的IAPC_BOOT_ARCH去判断8042是否存在。
- // * 这是一个坑,在ACPI v1中,这个字段是reserved!而这及至ACPI
- // v2才出现。
- // * 需要注意:Bochs 和 QEMU 使用的是ACPI v1,而非 v2
- // * (virtualbox好像是v4)
- // *
- // * (2022/6/29)
- // *
- // QEMU在7.0.0版本中,修复了FADT::IAPC_BOOT无法正确提供关于i8042的信息的bug
- // * https://wiki.qemu.org/ChangeLog/7.0#ACPI_.2F_SMBIOS
- // *
- // *
- // 请看Bochs的bios源码(QEMU的BIOS其实是照抄bochs的,所以也是一个德行。。):
- // *
- // https://bochs.sourceforge.io/cgi-bin/lxr/source/bios/rombios32.c#L1314
- // */
- // if (!(acpi_ctx->fadt.boot_arch & IAPC_ARCH_8042)) {
- // kprintf(KERROR "not found\n");
- // // FUTURE: Some alternative fallback on this? Check PCI bus for
- // USB
- // // controller instead?
- // return;
- // }
- // } else {
- // kprintf(KWARN "outdated FADT used, assuming exists.\n");
- // }
-
- char result;
-
- cpu_disable_interrupt();
-
- // 1、禁用任何的PS/2设备
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_DISABLE, PS2_NO_ARG);
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG);
-
- // 2、清空控制器缓冲区
- port_rdbyte(PS2_PORT_ENC_DATA);
-
- // 3、屏蔽所有PS/2设备(端口1&2)IRQ,并且禁用键盘键码转换功能
- result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG);
- result = result & ~(PS2_CFG_P1INT | PS2_CFG_P2INT);
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result);
-
- // 4、控制器自检
- result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST, PS2_NO_ARG);
- if (result != PS2_RESULT_TEST_OK) {
- kprintf(KWARN "controller self-test failed. (%x)\n", result);
- goto done;
- }
-
- // 5、设备自检(端口1自检,通常是我们的键盘)
- result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST_PORT1, PS2_NO_ARG);
- if (result != 0) {
- kprintf(KERROR "interface test on port 1 failed. (%x)\n", result);
- goto done;
- }
-
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG);
-
- // 6、开启位于端口1的 IRQ,并启用端口1。不用理会端口2,那儿一般是鼠标。
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_ENABLE, PS2_NO_ARG);
- result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG);
- // 重新设置配置字节,因为控制器自检有可能重置我们先前做的改动。
- result = (result | PS2_CFG_P1INT) & ~(PS2_CFG_TRANSLATION | PS2_CFG_P2INT);
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result);
-
- // 至此,PS/2控制器和设备已完成初始化,可以正常使用。
-
- // 搞一个计时器,将我们的 ps2_process_cmd
- // 挂上去。每隔5毫秒执行排在队头的命令。
- // 为什么只执行队头的命令,而不是全部的命令?
- // 因为我们需要保证isr尽量的简短,运行起来快速。而发送这些命令非常的耗时。
- timer_run_ms(5, ps2_process_cmd, NULL, TIMER_MODE_PERIODIC);
-
- /*
- * 一切准备就绪后,我们才教ioapic去启用IRQ#1。
- * 至于为什么要在这里,原因是:初始化所使用的一些指令可能会导致IRQ#1的触发(因为返回码),或者是一些什么
- * 情况导致IRQ#1的误触发(可能是未初始化导致IRQ#1线上不稳定)。于是这些IRQ#1会堆积在APIC的队列里(因为此时我们正在
- * 初始化8042,屏蔽了所有中断,IF=0)。
- * 当sti后,这些堆积的中断会紧跟着递送进CPU里,导致我们的键盘handler误认为由按键按下,从而将这个毫无意义的数值加入
- * 我们的队列中,以供上层读取。
- *
- * 所以,保险的方法是:在初始化后才去设置ioapic,这样一来我们就能有一个稳定的IRQ#1以放心使用。
- */
- isrm_bindirq(PC_AT_IRQ_KBD, intr_ps2_kbd_handler);
-
- cpu_enable_interrupt();
- return 0;
-
-done:
- return 1;
-}
-
-static void
-ps2_process_cmd(void* arg)
-{
- /*
- * 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。
- * 如果是这种情况则跳过,留到下一轮再尝试处理。
- * 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。
- * (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple
- * fault了,所以也没有讨论的意义)
- * 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。
- * 因此,我们这里仅仅进行判断。
- * 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令
- * 就只是用来开关键盘上的LED灯(如CAPSLOCK)。
- */
- if (mutex_on_hold(&cmd_q.mutex) || !cmd_q.queue_len) {
- return;
- }
-
- // 处理队列排头的指令
- struct ps2_cmd* pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr];
- u8_t result;
- int attempts = 0;
-
- // 尝试将命令发送至PS/2键盘(通过PS/2控制器)
- // 如果不成功(0x60 IO口返回 0xfe,即 NAK i.e. Resend)
- // 则尝试最多五次
- do {
- result = ps2_issue_dev_cmd(pending_cmd->cmd, pending_cmd->arg);
-#ifdef KBD_ENABLE_SPIRQ_FIX
- kbd_state.state += KBD_STATE_CMDPROCS;
-#endif
- attempts++;
- } while (result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS);
- // XXX: 是否需要处理不成功的指令?
-
- cmd_q.queue_ptr = (cmd_q.queue_ptr + 1) % PS2_CMD_QUEUE_SIZE;
- cmd_q.queue_len--;
-}
-
-static void
-kbd_buffer_key_event(kbd_keycode_t key, u8_t scancode, kbd_kstate_t state)
-{
- /*
- forgive me on these ugly bit-level tricks,
- I really hate doing branching on these "fliping switch" things
- */
- if (key == KEY_CAPSLK) {
- kbd_state.key_state ^= KBD_KEY_FCAPSLKED & -state;
- } else if (key == KEY_NUMSLK) {
- kbd_state.key_state ^= KBD_KEY_FNUMBLKED & -state;
- } else if (key == KEY_SCRLLK) {
- kbd_state.key_state ^= KBD_KEY_FSCRLLKED & -state;
- } else {
- if ((key & MODIFR)) {
- kbd_kstate_t tmp = (KBD_KEY_FLSHIFT_HELD << (key & 0x00ff));
- kbd_state.key_state = (kbd_state.key_state & ~tmp) | (tmp & -state);
- } else if (!(key & 0xff00) &&
- (kbd_state.key_state &
- (KBD_KEY_FLSHIFT_HELD | KBD_KEY_FRSHIFT_HELD))) {
- key = scancode_set2_shift[scancode];
- }
- state = state | kbd_state.key_state;
- key = key & (0xffdf |
- -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED)));
-
- struct input_evt_pkt ipkt = { .pkt_type = (state & KBD_KEY_FPRESSED)
- ? PKT_PRESS
- : PKT_RELEASE,
- .scan_code = scancode,
- .sys_code = (state << 16) | key };
-
- input_fire_event(kbd_idev, &ipkt);
-
- return;
- }
-
- if (state & KBD_KEY_FPRESSED) {
- // Ooops, this guy generates irq!
- ps2_device_post_cmd(PS2_KBD_CMD_SETLED,
- (kbd_state.key_state >> 1) & 0x00ff);
- }
-}
-
-static void
-intr_ps2_kbd_handler(const isr_param* param)
-{
-
- // This is important! Don't believe me? try comment it out and run on Bochs!
- // while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
- // ;
-
- // I know you are tempting to move this chunk after the keyboard state
- // check. But DO NOT. This chunk is in right place and right order. Moving
- // it at your own risk This is to ensure we've cleared the output buffer
- // everytime, so it won't pile up across irqs.
- u8_t scancode = port_rdbyte(PS2_PORT_ENC_DATA);
- kbd_keycode_t key;
-
- /*
- * 判断键盘是否处在指令发送状态,防止误触发。(伪输入中断)
- * 这是因为我们需要向ps/2设备发送指令(比如控制led灯),而指令会有返回码。
- * 这就会有可能导致ps/2控制器在受到我们的命令后(在ps2_process_cmd中),
- * 产生IRQ#1中断(虽然说这种情况取决于底层BIOS实现,但还是会发生,比如QEMU和bochs)。
- * 所以这就是说,当IRQ#1中断产生时,我们的CPU正处在另一个ISR中。这样就会导致所有的外部中断被缓存在APIC内部的
- * FIFO队列里,进行排队等待(APIC长度为二的队列 {IRR, TMR};参考 Intel
- * Manual Vol.3A 10.8.4)
- * 那么当ps2_process_cmd执行完后(内嵌在#APIC_TIMER_IV),CPU返回EOI给APIC,APIC紧接着将排在队里的IRQ#1发送给CPU
- * 造成误触发。也就是说,我们此时读入的scancode实则上是上一个指令的返回代码。
- *
- * Problem 1 (Fixed):
- * 但是这种方法有个问题,那就是,假若我们的某一个命令失败了一次,ps/2给出0xfe,我们重传,ps/2收到指令并给出0xfa。
- * 那么这样一来,将会由两个连续的IRQ#1产生。而APIC是最多可以缓存两个IRQ,于是我们就会漏掉一个IRQ,依然会误触发。
- * Solution:
- * 累加掩码 ;)
- *
- * Problem 2:
- * +
- * 这种累加掩码的操作是基于只有一号IRQ产生的中断的假设,万一中间夹杂了别的中断?Race
- * Condition!
- * +
- * 不很稳定x1,假如连续4次发送失败,那么就会导致累加的掩码上溢出,从而导致下述判断失败。
- */
-#ifdef KBD_ENABLE_SPIRQ_FIX
- if ((kbd_state.state & 0xc0)) {
- kbd_state.state -= KBD_STATE_CMDPROCS;
-
- return;
- }
-#endif
-
-#ifdef KBD_ENABLE_SPIRQ_FIX2
- if (scancode == PS2_RESULT_ACK || scancode == PS2_RESULT_NAK) {
- return;
- }
-#endif
-
-#ifdef KBD_DBGLOG
- kprintf(KDEBUG "%x\n", scancode & 0xff);
-#endif
-
- switch (kbd_state.state) {
- case KBD_STATE_KWAIT:
- if (scancode == 0xf0) { // release code
- kbd_state.state = KBD_STATE_KRELEASED;
- } else if (scancode == 0xe0) {
- kbd_state.state = KBD_STATE_KSPECIAL;
- kbd_state.translation_table = scancode_set2_ex;
- } else {
- key = kbd_state.translation_table[scancode];
- kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
- }
- break;
- case KBD_STATE_KSPECIAL:
- if (scancode == 0x12) {
- kbd_state.state = KBD_STATE_E012;
- } else if (scancode == 0xf0) { // release code
- kbd_state.state = KBD_STATE_KRELEASED_E0;
- } else {
- key = kbd_state.translation_table[scancode];
- kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
-
- kbd_state.state = KBD_STATE_KWAIT;
- kbd_state.translation_table = scancode_set2;
- }
- break;
- // handle the '0xE0, 0x12, 0xE0, xx' sequence
- case KBD_STATE_E012:
- if (scancode == 0xe0) {
- kbd_state.state = KBD_STATE_KSPECIAL;
- kbd_state.translation_table = scancode_set2_ex;
- }
- break;
- case KBD_STATE_KRELEASED_E0:
- if (scancode == 0x12) {
- goto escape_release;
- }
- // fall through
- case KBD_STATE_KRELEASED:
- key = kbd_state.translation_table[scancode];
- kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED);
-
- escape_release:
- // reset the translation table to scancode_set2
- kbd_state.state = KBD_STATE_KWAIT;
- kbd_state.translation_table = scancode_set2;
- break;
-
- default:
- break;
- }
-}
-
-static u8_t
-ps2_issue_cmd(char cmd, u16_t arg)
-{
- ps2_post_cmd(PS2_PORT_CTRL_CMDREG, cmd, arg);
-
- // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
- // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
- while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
- ;
-
- return port_rdbyte(PS2_PORT_ENC_CMDREG);
-}
-
-static u8_t
-ps2_issue_cmd_wretry(char cmd, u16_t arg)
-{
- u8_t r, c = 0;
- while ((r = ps2_issue_cmd(cmd, arg)) == PS2_RESULT_NAK && c < 5) {
- c++;
- }
- if (c >= 5) {
- kprintf(KWARN "max attempt reached.\n");
- }
- return r;
-}
-
-static void
-ps2_post_cmd(u8_t port, char cmd, u16_t arg)
-{
- // 等待PS/2输入缓冲区清空,这样我们才可以写入命令
- while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL)
- ;
-
- port_wrbyte(port, cmd);
- port_delay(PS2_DELAY);
-
- if (!(arg & PS2_NO_ARG)) {
- // 所有参数一律通过0x60传入。
- while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL)
- ;
- port_wrbyte(PS2_PORT_ENC_CMDREG, (u8_t)(arg & 0x00ff));
- port_delay(PS2_DELAY);
- }
-}
-
-static u8_t
-ps2_issue_dev_cmd(char cmd, u16_t arg)
-{
- ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg);
-
- // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
- // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
- while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
- ;
-
- return port_rdbyte(PS2_PORT_ENC_CMDREG);
-}
-
-static struct device_def devrtc_i8042kbd = {
- .name = "i8042 Keyboard",
- .class = DEVCLASS(DEVIF_SOC, DEVFN_INPUT, DEV_KBD),
- .init = ps2_kbd_init
-};
-EXPORT_DEVICE(i8042_kbd, &devrtc_i8042kbd, load_timerstage);