X-Git-Url: https://scm.lunaixsky.com/lunaix-os.git/blobdiff_plain/0471b0eeea5ea30883c776dd53275ec6b8454ca7..d251b620d312e819923e55e223e0eb43b72a3bc6:/lunaix-os/kernel/peripheral/ps2kbd.c diff --git a/lunaix-os/kernel/peripheral/ps2kbd.c b/lunaix-os/kernel/peripheral/ps2kbd.c index 3e5a4a1..ece9eab 100644 --- a/lunaix-os/kernel/peripheral/ps2kbd.c +++ b/lunaix-os/kernel/peripheral/ps2kbd.c @@ -3,15 +3,15 @@ #include #include #include -#include - -#include +#include #include +#include #include -#include #include +#include + #define PS2_DEV_CMD_MAX_ATTEMPTS 5 LOG_MODULE("PS2KBD"); @@ -66,20 +66,23 @@ static kbd_keycode_t scancode_set2_shift[] = { }; -#define KBD_STATE_WAIT_KEY 0 -#define KBD_STATE_SPECIAL 1 -#define KBD_STATE_RELEASED 2 +#define KBD_STATE_KWAIT 0x00 +#define KBD_STATE_KSPECIAL 0x01 +#define KBD_STATE_KRELEASED 0x02 +#define KBD_STATE_CMDPROCS 0x40 + +#define KBD_ENABLE_SPIRQ_FIX +// #define KBD_DBGLOG void intr_ps2_kbd_handler(const isr_param* param); +static struct kdb_keyinfo_pkt* ps2_keybuffer_next_write(); void ps2_device_post_cmd(char cmd, char arg) { - // 不需要任何的类似lock cmpxchgl的骚操作。 - // 这条赋值表达式最多涉及一个内存引用(e.g., movl $1, (cmd_q.lock)),因此是原子的。 - cmd_q.lock = 1; + mutex_lock(&cmd_q.mutex); int index = (cmd_q.queue_ptr + cmd_q.queue_len) % PS2_CMD_QUEUE_SIZE; - int diff = index - cmd_q.queue_ptr; - if (diff > 0 && diff != cmd_q.queue_len) { + if (index == cmd_q.queue_ptr && cmd_q.queue_len) { // 队列已满! + mutex_unlock(&cmd_q.mutex); return; } @@ -89,7 +92,7 @@ void ps2_device_post_cmd(char cmd, char arg) { cmd_q.queue_len++; // 释放锁,同理。 - cmd_q.lock = 0; + mutex_unlock(&cmd_q.mutex); } void ps2_kbd_init() { @@ -97,12 +100,37 @@ void ps2_kbd_init() { memset(&cmd_q, 0, sizeof(cmd_q)); memset(&key_buf, 0, sizeof(key_buf)); memset(&kbd_state, 0, sizeof(kbd_state)); - kbd_state.translation_table = scancode_set2; - kbd_state.state = KBD_STATE_WAIT_KEY; + + mutex_init(&cmd_q.mutex); + mutex_init(&key_buf.mutex); - cpu_disable_interrupt(); - // XXX: 是否需要使用FADT探测PS/2控制器的存在? + kbd_state.translation_table = scancode_set2; + kbd_state.state = KBD_STATE_KWAIT; + + acpi_context* acpi_ctx = acpi_get_context(); + if (acpi_ctx->fadt.header.rev > 1) { + /* + * 只有当前ACPI版本大于1时,我们才使用FADT的IAPC_BOOT_ARCH去判断8042是否存在。 + * 这是一个坑,在ACPI v1中,这个字段是reserved!而这及至ACPI v2才出现。 + * 需要注意:Bochs 和 QEMU 使用的是ACPI v1,而非 v2 (virtualbox好像是v4) + * + * 请看Bochs的bios源码(QEMU的BIOS其实是照抄bochs的,所以也是一个德行。。): + * https://bochs.sourceforge.io/cgi-bin/lxr/source/bios/rombios32.c#L1314 + */ + if (!(acpi_ctx->fadt.boot_arch & IAPC_ARCH_8042)) { + kprintf(KERROR "No PS/2 controller detected.\n"); + // FUTURE: Some alternative fallback on this? Check PCI bus for USB controller instead? + return; + } + } + else { + kprintf(KWARN "Outdated FADT used, assuming 8042 always exist.\n"); + } + + char result; + + cpu_disable_interrupt(); // 1、禁用任何的PS/2设备 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_DISABLE, PS2_NO_ARG); @@ -111,7 +139,6 @@ void ps2_kbd_init() { // 2、清空控制器缓冲区 io_inb(PS2_PORT_ENC_DATA); - char result; // 3、屏蔽所有PS/2设备(端口1&2)IRQ,并且禁用键盘键码转换功能 result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG); @@ -148,33 +175,51 @@ void ps2_kbd_init() { // 因为我们需要保证isr尽量的简短,运行起来快速。而发送这些命令非常的耗时。 timer_run_ms(5, ps2_process_cmd, NULL, TIMER_MODE_PERIODIC); + /* + * 一切准备就绪后,我们才教ioapic去启用IRQ#1。 + * 至于为什么要在这里,原因是:初始化所使用的一些指令可能会导致IRQ#1的触发(因为返回码),或者是一些什么 + * 情况导致IRQ#1的误触发(可能是未初始化导致IRQ#1线上不稳定)。于是这些IRQ#1会堆积在APIC的队列里(因为此时我们正在 + * 初始化8042,屏蔽了所有中断,IF=0)。 + * 当sti后,这些堆积的中断会紧跟着递送进CPU里,导致我们的键盘handler误认为由按键按下,从而将这个毫无意义的数值加入 + * 我们的队列中,以供上层读取。 + * + * 所以,保险的方法是:在初始化后才去设置ioapic,这样一来我们就能有一个稳定的IRQ#1以放心使用。 + */ + uint8_t irq_kbd = ioapic_get_irq(acpi_ctx, PC_AT_IRQ_KBD); + ioapic_redirect(irq_kbd, PC_KBD_IV, 0, IOAPIC_DELMOD_FIXED); + done: cpu_enable_interrupt(); } void ps2_process_cmd(void* arg) { - // 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。 - // 如果是这种情况则跳过,留到下一轮再尝试处理。 - // 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。 - // (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple fault了,所以也没有讨论的意义) - // 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。 - // 因此,我们这里仅仅进行判断。 - // 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令 - // 就只是用来开关键盘上的LED灯(如CAPSLOCK)。 - if (!cmd_q.queue_len || cmd_q.lock) { + /* + * 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。 + * 如果是这种情况则跳过,留到下一轮再尝试处理。 + * 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。 + * (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple fault了,所以也没有讨论的意义) + * 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。 + * 因此,我们这里仅仅进行判断。 + * 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令 + * 就只是用来开关键盘上的LED灯(如CAPSLOCK)。 + */ + if (mutex_on_hold(&cmd_q.mutex) || !cmd_q.queue_len) { return; } - + // 处理队列排头的指令 struct ps2_cmd *pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr]; char result; int attempts = 0; // 尝试将命令发送至PS/2键盘(通过PS/2控制器) - // 如果不成功(0x60 IO口返回 0xfe,即 NAK 或 Resend) + // 如果不成功(0x60 IO口返回 0xfe,即 NAK i.e. Resend) // 则尝试最多五次 do { result = ps2_issue_dev_cmd(pending_cmd->cmd, pending_cmd->arg); +#ifdef KBD_ENABLE_SPIRQ_FIX + kbd_state.state += KBD_STATE_CMDPROCS; +#endif attempts++; } while(result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS); @@ -184,22 +229,11 @@ void ps2_process_cmd(void* arg) { cmd_q.queue_len--; } -static struct kdb_keyinfo_pkt* ps2_keybuffer_next_write() { - int index = (key_buf.read_ptr + key_buf.buffered_len) % PS2_KBD_RECV_BUFFER_SIZE; - if (index == key_buf.read_ptr && key_buf.buffered_len) { - // the reader lagged so much. It is suggested to read from beginning. - key_buf.read_ptr = 0; - key_buf.buffered_len = index; - } - else { - key_buf.buffered_len++; - } - return &key_buf.buffer[index]; -} - void kbd_buffer_key_event(kbd_keycode_t key, uint8_t scancode, kbd_kstate_t state) { - // forgive me on these ugly bit-level tricks, - // I really hate doing branching on these "fliping switch" things + /* + forgive me on these ugly bit-level tricks, + I really hate doing branching on these "fliping switch" things + */ if (key == KEY_CAPSLK) { kbd_state.key_state ^= KBD_KEY_FCAPSLKED & -state; } else if (key == KEY_NUMSLK) { @@ -216,65 +250,99 @@ void kbd_buffer_key_event(kbd_keycode_t key, uint8_t scancode, kbd_kstate_t stat } state = state | kbd_state.key_state; key = key & (0xffdf | -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED))); - time_t timestamp = clock_systime(); - // TODO: Construct the packet. - if (!key_buf.lock) { + + if (!mutex_on_hold(&key_buf.mutex)) { struct kdb_keyinfo_pkt* keyevent_pkt = ps2_keybuffer_next_write(); - keyevent_pkt->keycode = key; - keyevent_pkt->scancode = scancode; - keyevent_pkt->state = state; - keyevent_pkt->timestamp = timestamp; + *keyevent_pkt = (struct kdb_keyinfo_pkt) { + .keycode = key, + .scancode = scancode, + .state = state, + .timestamp = clock_systime() + }; } - // kprintf(KDEBUG "%c (t=%d, s=%x, c=%d)\n", key & 0x00ff, timestamp, state, key >> 8); - return; // do not delete this return + return; } - // Ooops, this guy generates irq! - ps2_device_post_cmd(PS2_KBD_CMD_SETLED, (kbd_state.key_state >> 1) & 0x00ff); + if (state & KBD_KEY_FPRESSED) { + // Ooops, this guy generates irq! + ps2_device_post_cmd(PS2_KBD_CMD_SETLED, (kbd_state.key_state >> 1) & 0x00ff); + } } void intr_ps2_kbd_handler(const isr_param* param) { - uint8_t scancode = io_inb(PS2_PORT_ENC_DATA) & 0xff; + + // This is important! Don't believe me? try comment it out and run on Bochs! + while (!(io_inb(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL)); + + // I know you are tempting to move this chunk after the keyboard state check. + // But DO NOT. This chunk is in right place and right order. Moving it at your own risk + // This is to ensure we've cleared the output buffer everytime, so it won't pile up across irqs. + uint8_t scancode = io_inb(PS2_PORT_ENC_DATA); kbd_keycode_t key; - // 用于区分0xfe,0xfa等指令返回码。 - if (scancode >= 0xFA) { + /* + * 判断键盘是否处在指令发送状态,防止误触发。(伪输入中断) + * 这是因为我们需要向ps/2设备发送指令(比如控制led灯),而指令会有返回码。 + * 这就会有可能导致ps/2控制器在受到我们的命令后(在ps2_process_cmd中), + * 产生IRQ#1中断(虽然说这种情况取决于底层BIOS实现,但还是会发生,比如QEMU和bochs)。 + * 所以这就是说,当IRQ#1中断产生时,我们的CPU正处在另一个ISR中。这样就会导致所有的外部中断被缓存在APIC内部的 + * FIFO队列里,进行排队等待(APIC长度为二的队列 {IRR, TMR};参考 Intel Manual Vol.3A 10.8.4) + * 那么当ps2_process_cmd执行完后(内嵌在#APIC_TIMER_IV),CPU返回EOI给APIC,APIC紧接着将排在队里的IRQ#1发送给CPU + * 造成误触发。也就是说,我们此时读入的scancode实则上是上一个指令的返回代码。 + * + * Problem 1 (Fixed): + * 但是这种方法有个问题,那就是,假若我们的某一个命令失败了一次,ps/2给出0xfe,我们重传,ps/2收到指令并给出0xfa。 + * 那么这样一来,将会由两个连续的IRQ#1产生。而APIC是最多可以缓存两个IRQ,于是我们就会漏掉一个IRQ,依然会误触发。 + * Solution: + * 累加掩码 ;) + * + * Problem 2: + * + 这种累加掩码的操作是基于只有一号IRQ产生的中断的假设,万一中间夹杂了别的中断?Race Condition! + * + 不很稳定x1,假如连续4次发送失败,那么就会导致累加的掩码上溢出,从而导致下述判断失败。 + */ +#ifdef KBD_ENABLE_SPIRQ_FIX + if ((kbd_state.state & 0xc0)) { + kbd_state.state -= KBD_STATE_CMDPROCS; + return; } - - //kprintf(KINFO "%x\n", scancode & 0xff); +#endif + +#ifdef KBD_DBGLOG + kprintf(KDEBUG "%x\n", scancode & 0xff); +#endif switch (kbd_state.state) { - case KBD_STATE_WAIT_KEY: + case KBD_STATE_KWAIT: if (scancode == 0xf0) { // release code - kbd_state.state = KBD_STATE_RELEASED; + kbd_state.state = KBD_STATE_KRELEASED; } else if (scancode == 0xe0) { - kbd_state.state = KBD_STATE_SPECIAL; + kbd_state.state = KBD_STATE_KSPECIAL; kbd_state.translation_table = scancode_set2_ex; } else { key = kbd_state.translation_table[scancode]; kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED); } break; - case KBD_STATE_SPECIAL: + case KBD_STATE_KSPECIAL: if (scancode == 0xf0) { //release code - kbd_state.state = KBD_STATE_RELEASED; + kbd_state.state = KBD_STATE_KRELEASED; } else { key = kbd_state.translation_table[scancode]; kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED); - kbd_state.state = KBD_STATE_WAIT_KEY; + kbd_state.state = KBD_STATE_KWAIT; kbd_state.translation_table = scancode_set2; } break; - case KBD_STATE_RELEASED: + case KBD_STATE_KRELEASED: key = kbd_state.translation_table[scancode]; kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED); // reset the translation table to scancode_set2 - kbd_state.state = KBD_STATE_WAIT_KEY; + kbd_state.state = KBD_STATE_KWAIT; kbd_state.translation_table = scancode_set2; break; @@ -285,57 +353,64 @@ void intr_ps2_kbd_handler(const isr_param* param) { static uint8_t ps2_issue_cmd(char cmd, uint16_t arg) { ps2_post_cmd(PS2_PORT_CTRL_CMDREG, cmd, arg); - - char result; - - // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0 - // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。 - while(!((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_OFULL)); - - return io_inb(PS2_PORT_ENC_CMDREG); -} - -static uint8_t ps2_issue_dev_cmd(char cmd, uint16_t arg) { - ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg); - - char result; // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0 // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。 - while(!((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_OFULL)); + while(!(io_inb(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL)); return io_inb(PS2_PORT_ENC_CMDREG); } static void ps2_post_cmd(uint8_t port, char cmd, uint16_t arg) { - char result; // 等待PS/2输入缓冲区清空,这样我们才可以写入命令 - while((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_IFULL); + while(io_inb(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL); io_outb(port, cmd); + io_delay(PS2_DELAY); + if (!(arg & PS2_NO_ARG)) { // 所有参数一律通过0x60传入。 io_outb(PS2_PORT_ENC_CMDREG, (uint8_t)(arg & 0x00ff)); + io_delay(PS2_DELAY); } } -struct kdb_keyinfo_pkt* kbd_try_read_one() { +static uint8_t ps2_issue_dev_cmd(char cmd, uint16_t arg) { + ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg); + + // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0 + // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。 + while(!(io_inb(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL)); + + return io_inb(PS2_PORT_ENC_CMDREG); +} + +int kbd_recv_key(struct kdb_keyinfo_pkt* key_event) { if (!key_buf.buffered_len) { - return NULL; + return 0; } - key_buf.lock = 1; - struct kdb_keyinfo_pkt* pkt_copy = - (struct kdb_keyinfo_pkt*) lxmalloc(sizeof(struct kdb_keyinfo_pkt)); + mutex_lock(&key_buf.mutex); struct kdb_keyinfo_pkt* pkt_current = &key_buf.buffer[key_buf.read_ptr]; - pkt_copy->keycode = pkt_current->keycode; - pkt_copy->scancode = pkt_current->scancode; - pkt_copy->state = pkt_current->state; - pkt_copy->timestamp = pkt_current->timestamp; + *key_event = *pkt_current; key_buf.buffered_len--; key_buf.read_ptr = (key_buf.read_ptr + 1) % PS2_KBD_RECV_BUFFER_SIZE; - key_buf.lock = 0; - return pkt_copy; + mutex_unlock(&key_buf.mutex); + return 1; +} + +static struct kdb_keyinfo_pkt* ps2_keybuffer_next_write() { + int index = (key_buf.read_ptr + key_buf.buffered_len) % PS2_KBD_RECV_BUFFER_SIZE; + if (index == key_buf.read_ptr && key_buf.buffered_len) { + // the reader is lagged so much such that the buffer is full. + // It is suggested to read from beginning for nearly up-to-date readings. + key_buf.read_ptr = 0; + key_buf.buffered_len = index; + } + else { + key_buf.buffered_len++; + } + return &key_buf.buffer[index]; } \ No newline at end of file