X-Git-Url: https://scm.lunaixsky.com/lunaix-os.git/blobdiff_plain/af336b49c908dc0d2b62846a19001d4dac7cad61..7c7b5f05d39b7739d990f71256a2267ec67a6913:/lunaix-os/kernel/peripheral/ps2kbd.c?ds=sidebyside diff --git a/lunaix-os/kernel/peripheral/ps2kbd.c b/lunaix-os/kernel/peripheral/ps2kbd.c index ae51dcf..8ba1b91 100644 --- a/lunaix-os/kernel/peripheral/ps2kbd.c +++ b/lunaix-os/kernel/peripheral/ps2kbd.c @@ -1,30 +1,32 @@ -#include #include -#include -#include +#include +#include +#include #include -#include -#include +#include + +#include +#include -#include -#include #include -#include +#include +#include #define PS2_DEV_CMD_MAX_ATTEMPTS 5 -LOG_MODULE("PS2KBD"); +LOG_MODULE("i8042"); static struct ps2_cmd_queue cmd_q; -static struct ps2_key_buffer key_buf; static struct ps2_kbd_state kbd_state; -#define KEY_NUM(x) (x + 0x30) -#define KEY_NPAD(x) ON_KEYPAD(KEY_NUM(x)) +#define KEY_NUM(x) (x + 0x30) +#define KEY_NPAD(x) ON_KEYPAD(KEY_NUM(x)) // 我们使用 Scancode Set 2 +// clang-format off + // 大部分的扫描码(键码) static kbd_keycode_t scancode_set2[] = { 0, KEY_F9, 0, KEY_F5, KEY_F3, KEY_F1, KEY_F2, KEY_F12, 0, KEY_F10, KEY_F8, KEY_F6, @@ -65,17 +67,30 @@ static kbd_keycode_t scancode_set2_shift[] = { KEY_NPAD(3), ON_KEYPAD('-'), ON_KEYPAD('*'), KEY_SCRLLK, 0, 0, 0, 0, KEY_F7 }; +// clang-format on + +static struct input_device* kbd_idev; + +#define KBD_STATE_KWAIT 0x00 +#define KBD_STATE_KSPECIAL 0x01 +#define KBD_STATE_KRELEASED 0x02 +#define KBD_STATE_E012 0x03 +#define KBD_STATE_KRELEASED_E0 0x04 +#define KBD_STATE_CMDPROCS 0x40 + +// #define KBD_ENABLE_SPIRQ_FIX +#define KBD_ENABLE_SPIRQ_FIX2 +// #define KBD_DBGLOG -#define KBD_STATE_KWAIT 0x00 -#define KBD_STATE_KSPECIAL 0x01 -#define KBD_STATE_KRELEASED 0x02 -#define KBD_STATE_CMDPROCS 0x40 +void +intr_ps2_kbd_handler(const isr_param* param); -void intr_ps2_kbd_handler(const isr_param* param); -static struct kdb_keyinfo_pkt* ps2_keybuffer_next_write(); +static u8_t +ps2_issue_cmd_wretry(char cmd, u16_t arg); -// TODO: Abstract the bounded buffer out. -void ps2_device_post_cmd(char cmd, char arg) { +void +ps2_device_post_cmd(char cmd, char arg) +{ mutex_lock(&cmd_q.mutex); int index = (cmd_q.queue_ptr + cmd_q.queue_len) % PS2_CMD_QUEUE_SIZE; if (index == cmd_q.queue_ptr && cmd_q.queue_len) { @@ -84,7 +99,7 @@ void ps2_device_post_cmd(char cmd, char arg) { return; } - struct ps2_cmd *container = &cmd_q.cmd_queue[index]; + struct ps2_cmd* container = &cmd_q.cmd_queue[index]; container->cmd = cmd; container->arg = arg; cmd_q.queue_len++; @@ -93,82 +108,95 @@ void ps2_device_post_cmd(char cmd, char arg) { mutex_unlock(&cmd_q.mutex); } -void ps2_kbd_init() { +void +ps2_kbd_init() +{ memset(&cmd_q, 0, sizeof(cmd_q)); - memset(&key_buf, 0, sizeof(key_buf)); memset(&kbd_state, 0, sizeof(kbd_state)); - - mutex_init(&cmd_q.mutex); - mutex_init(&key_buf.mutex); + mutex_init(&cmd_q.mutex); kbd_state.translation_table = scancode_set2; kbd_state.state = KBD_STATE_KWAIT; - acpi_context* acpi_ctx = acpi_get_context(); - if (acpi_ctx->fadt.header.rev > 1) { - /* - * 只有当前ACPI版本大于1时,我们才使用FADT的IAPC_BOOT_ARCH去判断8042是否存在。 - * 这是一个坑,在ACPI v1中,这个字段是reserved!而这及至APCI v2才出现。 - * 需要注意:Bochs 和 QEMU 使用的是ACPI v1,而非 v2 (virtualbox好像是v4) - * - * 请看Bochs的bios源码(QEMU的BIOS其实是照抄bochs的,所以也是一个德行。。): - * https://bochs.sourceforge.io/cgi-bin/lxr/source/bios/rombios32.c#L1314 - */ - if (!(acpi_ctx->fadt.boot_arch & IAPC_ARCH_8042)) { - kprintf(KERROR "No PS/2 controller detected.\n"); - // FUTURE: Some alternative fallback on this? Check PCI bus for USB controller instead? - return; - } - } - else { - kprintf(KWARN "Outdated FADT used, assuming 8042 always exist.\n"); - } - - + kbd_idev = input_add_device("i8042-kbd"); + + /* FIXME This require systematical rework! */ + // acpi_context* acpi_ctx = acpi_get_context(); + // if (acpi_ctx->fadt.header.rev > 1) { + // /* + // * + // 只有当前ACPI版本大于1时,我们才使用FADT的IAPC_BOOT_ARCH去判断8042是否存在。 + // * 这是一个坑,在ACPI v1中,这个字段是reserved!而这及至ACPI + // v2才出现。 + // * 需要注意:Bochs 和 QEMU 使用的是ACPI v1,而非 v2 + // * (virtualbox好像是v4) + // * + // * (2022/6/29) + // * + // QEMU在7.0.0版本中,修复了FADT::IAPC_BOOT无法正确提供关于i8042的信息的bug + // * https://wiki.qemu.org/ChangeLog/7.0#ACPI_.2F_SMBIOS + // * + // * + // 请看Bochs的bios源码(QEMU的BIOS其实是照抄bochs的,所以也是一个德行。。): + // * + // https://bochs.sourceforge.io/cgi-bin/lxr/source/bios/rombios32.c#L1314 + // */ + // if (!(acpi_ctx->fadt.boot_arch & IAPC_ARCH_8042)) { + // kprintf(KERROR "not found\n"); + // // FUTURE: Some alternative fallback on this? Check PCI bus for + // USB + // // controller instead? + // return; + // } + // } else { + // kprintf(KWARN "outdated FADT used, assuming exists.\n"); + // } + + char result; + cpu_disable_interrupt(); // 1、禁用任何的PS/2设备 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_DISABLE, PS2_NO_ARG); ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG); - - // 2、清空控制器缓冲区 - io_inb(PS2_PORT_ENC_DATA); - char result; + // 2、清空控制器缓冲区 + port_rdbyte(PS2_PORT_ENC_DATA); // 3、屏蔽所有PS/2设备(端口1&2)IRQ,并且禁用键盘键码转换功能 result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG); - result = result & ~(PS2_CFG_P1INT | PS2_CFG_P2INT | PS2_CFG_TRANSLATION); + result = result & ~(PS2_CFG_P1INT | PS2_CFG_P2INT); ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result); // 4、控制器自检 - result = ps2_issue_cmd(PS2_CMD_SELFTEST, PS2_NO_ARG); + result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST, PS2_NO_ARG); if (result != PS2_RESULT_TEST_OK) { - kprintf(KERROR "Controller self-test failed."); - goto done; + kprintf(KWARN "controller self-test failed. (%x)\n", result); + // goto done; } // 5、设备自检(端口1自检,通常是我们的键盘) - result = ps2_issue_cmd(PS2_CMD_SELFTEST_PORT1, PS2_NO_ARG); + result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST_PORT1, PS2_NO_ARG); if (result != 0) { - kprintf(KERROR "Interface test on port 1 failed."); - goto done; + kprintf(KERROR "interface test on port 1 failed. (%x)\n", result); + // goto done; } + ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG); + // 6、开启位于端口1的 IRQ,并启用端口1。不用理会端口2,那儿一般是鼠标。 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_ENABLE, PS2_NO_ARG); result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG); - result = result | PS2_CFG_P1INT; + // 重新设置配置字节,因为控制器自检有可能重置我们先前做的改动。 + result = (result | PS2_CFG_P1INT) & ~(PS2_CFG_TRANSLATION | PS2_CFG_P2INT); ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result); // 至此,PS/2控制器和设备已完成初始化,可以正常使用。 - // 将我们的键盘驱动挂载到第204号中断上(已由IOAPIC映射至IRQ#1), - intr_subscribe(PC_KBD_IV, intr_ps2_kbd_handler); - - // 搞一个计时器,将我们的 ps2_process_cmd 挂上去。每隔5毫秒执行排在队头的命令。 + // 搞一个计时器,将我们的 ps2_process_cmd + // 挂上去。每隔5毫秒执行排在队头的命令。 // 为什么只执行队头的命令,而不是全部的命令? // 因为我们需要保证isr尽量的简短,运行起来快速。而发送这些命令非常的耗时。 timer_run_ms(5, ps2_process_cmd, NULL, TIMER_MODE_PERIODIC); @@ -180,52 +208,60 @@ void ps2_kbd_init() { * 初始化8042,屏蔽了所有中断,IF=0)。 * 当sti后,这些堆积的中断会紧跟着递送进CPU里,导致我们的键盘handler误认为由按键按下,从而将这个毫无意义的数值加入 * 我们的队列中,以供上层读取。 - * - * 所以,保险的方法是:在初始化后才去设置ioapic,这样一来我们就能有一个稳定的IRQ#1以放心使用。 - */ - uint8_t irq_kbd = ioapic_get_irq(acpi_ctx, PC_AT_IRQ_KBD); - ioapic_redirect(irq_kbd, PC_KBD_IV, 0, IOAPIC_DELMOD_FIXED); + * + * 所以,保险的方法是:在初始化后才去设置ioapic,这样一来我们就能有一个稳定的IRQ#1以放心使用。 + */ + isrm_bindirq(PC_AT_IRQ_KBD, intr_ps2_kbd_handler); -done: cpu_enable_interrupt(); } -void ps2_process_cmd(void* arg) { - // 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。 - // 如果是这种情况则跳过,留到下一轮再尝试处理。 - // 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。 - // (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple fault了,所以也没有讨论的意义) - // 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。 - // 因此,我们这里仅仅进行判断。 - // 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令 - // 就只是用来开关键盘上的LED灯(如CAPSLOCK)。 +void +ps2_process_cmd(void* arg) +{ + /* + * 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。 + * 如果是这种情况则跳过,留到下一轮再尝试处理。 + * 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。 + * (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple + * fault了,所以也没有讨论的意义) + * 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。 + * 因此,我们这里仅仅进行判断。 + * 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令 + * 就只是用来开关键盘上的LED灯(如CAPSLOCK)。 + */ if (mutex_on_hold(&cmd_q.mutex) || !cmd_q.queue_len) { return; } // 处理队列排头的指令 - struct ps2_cmd *pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr]; - char result; + struct ps2_cmd* pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr]; + u8_t result; int attempts = 0; // 尝试将命令发送至PS/2键盘(通过PS/2控制器) - // 如果不成功(0x60 IO口返回 0xfe,即 NAK 或 Resend) + // 如果不成功(0x60 IO口返回 0xfe,即 NAK i.e. Resend) // 则尝试最多五次 do { result = ps2_issue_dev_cmd(pending_cmd->cmd, pending_cmd->arg); +#ifdef KBD_ENABLE_SPIRQ_FIX kbd_state.state += KBD_STATE_CMDPROCS; +#endif attempts++; - } while(result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS); - + } while (result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS); // XXX: 是否需要处理不成功的指令? cmd_q.queue_ptr = (cmd_q.queue_ptr + 1) % PS2_CMD_QUEUE_SIZE; cmd_q.queue_len--; } -void kbd_buffer_key_event(kbd_keycode_t key, uint8_t scancode, kbd_kstate_t state) { - // forgive me on these ugly bit-level tricks, - // I really hate doing branching on these "fliping switch" things +void +kbd_buffer_key_event(kbd_keycode_t key, u8_t scancode, kbd_kstate_t state) +{ + /* + forgive me on these ugly bit-level tricks, + I really hate doing branching on these "fliping switch" things + */ if (key == KEY_CAPSLK) { kbd_state.key_state ^= KBD_KEY_FCAPSLKED & -state; } else if (key == KEY_NUMSLK) { @@ -236,164 +272,196 @@ void kbd_buffer_key_event(kbd_keycode_t key, uint8_t scancode, kbd_kstate_t stat if ((key & MODIFR)) { kbd_kstate_t tmp = (KBD_KEY_FLSHIFT_HELD << (key & 0x00ff)); kbd_state.key_state = (kbd_state.key_state & ~tmp) | (tmp & -state); - } - else if (!(key & 0xff00) && (kbd_state.key_state & (KBD_KEY_FLSHIFT_HELD | KBD_KEY_FRSHIFT_HELD))) { + } else if (!(key & 0xff00) && + (kbd_state.key_state & + (KBD_KEY_FLSHIFT_HELD | KBD_KEY_FRSHIFT_HELD))) { key = scancode_set2_shift[scancode]; } state = state | kbd_state.key_state; - key = key & (0xffdf | -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED))); - - if (!mutex_on_hold(&key_buf.mutex)) { - struct kdb_keyinfo_pkt* keyevent_pkt = ps2_keybuffer_next_write(); - *keyevent_pkt = (struct kdb_keyinfo_pkt) { - .keycode = key, - .scancode = scancode, - .state = state, - .timestamp = clock_systime() - }; - } + key = key & (0xffdf | + -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED))); + + struct input_evt_pkt ipkt = { .pkt_type = (state & KBD_KEY_FPRESSED) + ? PKT_PRESS + : PKT_RELEASE, + .scan_code = scancode, + .sys_code = (state << 16) | key }; - // kprintf(KDEBUG "%c (t=%d, s=%x, c=%d)\n", key & 0x00ff, timestamp, state, key >> 8); - return; // do not delete this return + input_fire_event(kbd_idev, &ipkt); + + return; } - // Ooops, this guy generates irq! - ps2_device_post_cmd(PS2_KBD_CMD_SETLED, (kbd_state.key_state >> 1) & 0x00ff); + if (state & KBD_KEY_FPRESSED) { + // Ooops, this guy generates irq! + ps2_device_post_cmd(PS2_KBD_CMD_SETLED, + (kbd_state.key_state >> 1) & 0x00ff); + } } -void intr_ps2_kbd_handler(const isr_param* param) { +void +intr_ps2_kbd_handler(const isr_param* param) +{ - // Do not move this line. It is in the right place and right order. - // This is to ensure we've cleared the output buffer everytime, so it won't pile up across irqs. - uint8_t scancode = io_inb(PS2_PORT_ENC_DATA); + // This is important! Don't believe me? try comment it out and run on Bochs! + // while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL)) + // ; + + // I know you are tempting to move this chunk after the keyboard state + // check. But DO NOT. This chunk is in right place and right order. Moving + // it at your own risk This is to ensure we've cleared the output buffer + // everytime, so it won't pile up across irqs. + u8_t scancode = port_rdbyte(PS2_PORT_ENC_DATA); kbd_keycode_t key; - /* + /* * 判断键盘是否处在指令发送状态,防止误触发。(伪输入中断) * 这是因为我们需要向ps/2设备发送指令(比如控制led灯),而指令会有返回码。 * 这就会有可能导致ps/2控制器在受到我们的命令后(在ps2_process_cmd中), * 产生IRQ#1中断(虽然说这种情况取决于底层BIOS实现,但还是会发生,比如QEMU和bochs)。 * 所以这就是说,当IRQ#1中断产生时,我们的CPU正处在另一个ISR中。这样就会导致所有的外部中断被缓存在APIC内部的 - * FIFO队列里,进行排队等待(APIC长度为二的队列 {IRR, TMR};参考 Intel Manual Vol.3A 10.8.4) + * FIFO队列里,进行排队等待(APIC长度为二的队列 {IRR, TMR};参考 Intel + * Manual Vol.3A 10.8.4) * 那么当ps2_process_cmd执行完后(内嵌在#APIC_TIMER_IV),CPU返回EOI给APIC,APIC紧接着将排在队里的IRQ#1发送给CPU * 造成误触发。也就是说,我们此时读入的scancode实则上是上一个指令的返回代码。 - * + * * Problem 1 (Fixed): * 但是这种方法有个问题,那就是,假若我们的某一个命令失败了一次,ps/2给出0xfe,我们重传,ps/2收到指令并给出0xfa。 * 那么这样一来,将会由两个连续的IRQ#1产生。而APIC是最多可以缓存两个IRQ,于是我们就会漏掉一个IRQ,依然会误触发。 * Solution: * 累加掩码 ;) + * + * Problem 2: + * + + * 这种累加掩码的操作是基于只有一号IRQ产生的中断的假设,万一中间夹杂了别的中断?Race + * Condition! + * + + * 不很稳定x1,假如连续4次发送失败,那么就会导致累加的掩码上溢出,从而导致下述判断失败。 */ +#ifdef KBD_ENABLE_SPIRQ_FIX if ((kbd_state.state & 0xc0)) { kbd_state.state -= KBD_STATE_CMDPROCS; + return; } - - //kprintf(KDEBUG "%x\n", scancode & 0xff); - - switch (kbd_state.state) - { - case KBD_STATE_KWAIT: - if (scancode == 0xf0) { // release code - kbd_state.state = KBD_STATE_KRELEASED; - } else if (scancode == 0xe0) { - kbd_state.state = KBD_STATE_KSPECIAL; - kbd_state.translation_table = scancode_set2_ex; - } else { - key = kbd_state.translation_table[scancode]; - kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED); - } - break; - case KBD_STATE_KSPECIAL: - if (scancode == 0xf0) { //release code - kbd_state.state = KBD_STATE_KRELEASED; - } else { +#endif + +#ifdef KBD_ENABLE_SPIRQ_FIX2 + if (scancode == PS2_RESULT_ACK || scancode == PS2_RESULT_NAK) { + return; + } +#endif + +#ifdef KBD_DBGLOG + kprintf(KDEBUG "%x\n", scancode & 0xff); +#endif + + switch (kbd_state.state) { + case KBD_STATE_KWAIT: + if (scancode == 0xf0) { // release code + kbd_state.state = KBD_STATE_KRELEASED; + } else if (scancode == 0xe0) { + kbd_state.state = KBD_STATE_KSPECIAL; + kbd_state.translation_table = scancode_set2_ex; + } else { + key = kbd_state.translation_table[scancode]; + kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED); + } + break; + case KBD_STATE_KSPECIAL: + if (scancode == 0x12) { + kbd_state.state = KBD_STATE_E012; + } else if (scancode == 0xf0) { // release code + kbd_state.state = KBD_STATE_KRELEASED_E0; + } else { + key = kbd_state.translation_table[scancode]; + kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED); + + kbd_state.state = KBD_STATE_KWAIT; + kbd_state.translation_table = scancode_set2; + } + break; + // handle the '0xE0, 0x12, 0xE0, xx' sequence + case KBD_STATE_E012: + if (scancode == 0xe0) { + kbd_state.state = KBD_STATE_KSPECIAL; + kbd_state.translation_table = scancode_set2_ex; + } + break; + case KBD_STATE_KRELEASED_E0: + if (scancode == 0x12) { + goto escape_release; + } + // fall through + case KBD_STATE_KRELEASED: key = kbd_state.translation_table[scancode]; - kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED); + kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED); + escape_release: + // reset the translation table to scancode_set2 kbd_state.state = KBD_STATE_KWAIT; kbd_state.translation_table = scancode_set2; - } - break; - case KBD_STATE_KRELEASED: - key = kbd_state.translation_table[scancode]; - kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED); - - // reset the translation table to scancode_set2 - kbd_state.state = KBD_STATE_KWAIT; - kbd_state.translation_table = scancode_set2; - break; - - default: - break; + break; + + default: + break; } } -static uint8_t ps2_issue_cmd(char cmd, uint16_t arg) { +static u8_t +ps2_issue_cmd(char cmd, u16_t arg) +{ ps2_post_cmd(PS2_PORT_CTRL_CMDREG, cmd, arg); - char result; - // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0 // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。 - while(!((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_OFULL)); + while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL)) + ; - return io_inb(PS2_PORT_ENC_CMDREG); + return port_rdbyte(PS2_PORT_ENC_CMDREG); } -static uint8_t ps2_issue_dev_cmd(char cmd, uint16_t arg) { - ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg); - - char result; - - // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0 - // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。 - while(!((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_OFULL)); - - return io_inb(PS2_PORT_ENC_CMDREG); +static u8_t +ps2_issue_cmd_wretry(char cmd, u16_t arg) +{ + u8_t r, c = 0; + while ((r = ps2_issue_cmd(cmd, arg)) == PS2_RESULT_NAK && c < 5) { + c++; + } + if (c >= 5) { + kprintf(KWARN "max attempt reached.\n"); + } + return r; } -static void ps2_post_cmd(uint8_t port, char cmd, uint16_t arg) { - char result; +static void +ps2_post_cmd(u8_t port, char cmd, u16_t arg) +{ // 等待PS/2输入缓冲区清空,这样我们才可以写入命令 - while((result = io_inb(PS2_PORT_CTRL_STATUS)) & PS2_STATUS_IFULL); + while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL) + ; + + port_wrbyte(port, cmd); + port_delay(PS2_DELAY); - io_outb(port, cmd); - io_delay(PS2_DELAY); - if (!(arg & PS2_NO_ARG)) { // 所有参数一律通过0x60传入。 - io_outb(PS2_PORT_ENC_CMDREG, (uint8_t)(arg & 0x00ff)); - io_delay(PS2_DELAY); + while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL) + ; + port_wrbyte(PS2_PORT_ENC_CMDREG, (u8_t)(arg & 0x00ff)); + port_delay(PS2_DELAY); } } -int kbd_recv_key(struct kdb_keyinfo_pkt* key_event) { - if (!key_buf.buffered_len) { - return 0; - } - mutex_lock(&key_buf.mutex); - - struct kdb_keyinfo_pkt* pkt_current = &key_buf.buffer[key_buf.read_ptr]; - - *key_event = *pkt_current; - key_buf.buffered_len--; - key_buf.read_ptr = (key_buf.read_ptr + 1) % PS2_KBD_RECV_BUFFER_SIZE; +static u8_t +ps2_issue_dev_cmd(char cmd, u16_t arg) +{ + ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg); - mutex_unlock(&key_buf.mutex); - return 1; -} + // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0 + // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。 + while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL)) + ; -static struct kdb_keyinfo_pkt* ps2_keybuffer_next_write() { - int index = (key_buf.read_ptr + key_buf.buffered_len) % PS2_KBD_RECV_BUFFER_SIZE; - if (index == key_buf.read_ptr && key_buf.buffered_len) { - // the reader is lagged so much such that the buffer is full. - // It is suggested to read from beginning for nearly up-to-date readings. - key_buf.read_ptr = 0; - key_buf.buffered_len = index; - } - else { - key_buf.buffered_len++; - } - return &key_buf.buffer[index]; + return port_rdbyte(PS2_PORT_ENC_CMDREG); } \ No newline at end of file