1 #include <lunaix/clock.h>
2 #include <lunaix/input.h>
3 #include <lunaix/isrm.h>
4 #include <lunaix/peripheral/ps2kbd.h>
5 #include <lunaix/syslog.h>
6 #include <lunaix/timer.h>
11 #include <klibc/string.h>
13 #include <sys/interrupts.h>
14 #include <sys/port_io.h>
16 #define PS2_DEV_CMD_MAX_ATTEMPTS 5
20 static struct ps2_cmd_queue cmd_q;
21 static struct ps2_kbd_state kbd_state;
23 #define KEY_NUM(x) (x + 0x30)
24 #define KEY_NPAD(x) ON_KEYPAD(KEY_NUM(x))
26 // 我们使用 Scancode Set 2
31 static kbd_keycode_t scancode_set2[] = {
32 0, KEY_F9, 0, KEY_F5, KEY_F3, KEY_F1, KEY_F2, KEY_F12, 0, KEY_F10, KEY_F8, KEY_F6,
33 KEY_F4, KEY_HTAB, '`', 0, 0, KEY_LALT, KEY_LSHIFT, 0, KEY_LCTRL, 'q', KEY_NUM(1),
34 0, 0, 0, 'z', 's', 'a', 'w', KEY_NUM(2), 0, 0, 'c', 'x', 'd', 'e', KEY_NUM(4), KEY_NUM(3),
35 0, 0, KEY_SPACE, 'v', 'f', 't', 'r', KEY_NUM(5),
36 0, 0, 'n', 'b', 'h', 'g', 'y', KEY_NUM(6), 0, 0, 0, 'm', 'j', 'u', KEY_NUM(7), KEY_NUM(8),
37 0, 0, ',', 'k', 'i', 'o', KEY_NUM(0), KEY_NUM(9), 0, 0, '.', '/', 'l', ';', 'p', '-', 0, 0,
38 0, '\'', 0, '[', '=', 0, 0, KEY_CAPSLK, KEY_RSHIFT, KEY_LF, ']', 0, '\\', 0, 0, 0, 0, 0, 0, 0,
39 0, KEY_BS, 0, 0, KEY_NPAD(1), 0, KEY_NPAD(4), KEY_NPAD(7), 0, 0, 0, KEY_NPAD(0), ON_KEYPAD('.'),
40 KEY_NPAD(2), KEY_NPAD(5), KEY_NPAD(6), KEY_NPAD(8), KEY_ESC, KEY_NUMSLK, KEY_F11, ON_KEYPAD('+'),
41 KEY_NPAD(3), ON_KEYPAD('-'), ON_KEYPAD('*'), KEY_NPAD(9), KEY_SCRLLK, 0, 0, 0, 0, KEY_F7
44 // 一些特殊的键码(以 0xe0 位前缀的)
45 static kbd_keycode_t scancode_set2_ex[] = {
46 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KEY_RALT, 0, 0,
47 KEY_RCTRL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
48 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
49 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ON_KEYPAD('/'), 0, 0, 0, 0, 0, 0, 0, 0,
50 0, 0, 0, 0, 0, 0, 0, ON_KEYPAD(KEY_LF), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
51 KEY_END, 0, KEY_LEFT, KEY_HOME,
52 0, 0, 0, KEY_INSERT, KEY_DELETE, KEY_DOWN, 0, KEY_RIGHT, KEY_UP, 0, 0,
53 0, 0, KEY_PG_DOWN, 0, 0, KEY_PG_UP
56 // 用于处理 Shift+<key> 的情况
57 static kbd_keycode_t scancode_set2_shift[] = {
58 0, KEY_F9, 0, KEY_F5, KEY_F3, KEY_F1, KEY_F2, KEY_F12, 0, KEY_F10, KEY_F8, KEY_F6,
59 KEY_F4, KEY_HTAB, '~', 0, 0, KEY_LALT, KEY_LSHIFT, 0, KEY_LCTRL, 'Q', '!',
60 0, 0, 0, 'Z', 'S', 'A', 'W', '@', 0, 0, 'C', 'X', 'D', 'E', '$', '#',
61 0, 0, KEY_SPACE, 'V', 'F', 'T', 'R', '%',
62 0, 0, 'N', 'B', 'H', 'G', 'Y', '^', 0, 0, 0, 'M', 'J', 'U', '&', '*',
63 0, 0, '<', 'K', 'I', 'O', ')', '(', 0, 0, '>', '?', 'L', ':', 'P', '_', 0, 0,
64 0, '"', 0, '{', '+', 0, 0, KEY_CAPSLK, KEY_RSHIFT, KEY_LF, '}', 0, '|', 0, 0, 0, 0, 0, 0, 0,
65 0, KEY_BS, 0, 0, KEY_NPAD(1), 0, KEY_NPAD(4), KEY_NPAD(7), 0, 0, 0, KEY_NPAD(0), ON_KEYPAD('.'),
66 KEY_NPAD(2), KEY_NPAD(5), KEY_NPAD(6), KEY_NPAD(8), KEY_ESC, KEY_NUMSLK, KEY_F11, ON_KEYPAD('+'),
67 KEY_NPAD(3), ON_KEYPAD('-'), ON_KEYPAD('*'), KEY_SCRLLK, 0, 0, 0, 0, KEY_F7
72 static struct input_device* kbd_idev;
74 #define KBD_STATE_KWAIT 0x00
75 #define KBD_STATE_KSPECIAL 0x01
76 #define KBD_STATE_KRELEASED 0x02
77 #define KBD_STATE_E012 0x03
78 #define KBD_STATE_KRELEASED_E0 0x04
79 #define KBD_STATE_CMDPROCS 0x40
81 // #define KBD_ENABLE_SPIRQ_FIX
82 #define KBD_ENABLE_SPIRQ_FIX2
86 intr_ps2_kbd_handler(const isr_param* param);
89 ps2_issue_cmd_wretry(char cmd, u16_t arg);
92 ps2_device_post_cmd(char cmd, char arg)
94 mutex_lock(&cmd_q.mutex);
95 int index = (cmd_q.queue_ptr + cmd_q.queue_len) % PS2_CMD_QUEUE_SIZE;
96 if (index == cmd_q.queue_ptr && cmd_q.queue_len) {
98 mutex_unlock(&cmd_q.mutex);
102 struct ps2_cmd* container = &cmd_q.cmd_queue[index];
103 container->cmd = cmd;
104 container->arg = arg;
108 mutex_unlock(&cmd_q.mutex);
115 memset(&cmd_q, 0, sizeof(cmd_q));
116 memset(&kbd_state, 0, sizeof(kbd_state));
118 mutex_init(&cmd_q.mutex);
120 kbd_state.translation_table = scancode_set2;
121 kbd_state.state = KBD_STATE_KWAIT;
123 kbd_idev = input_add_device("i8042-kbd");
125 /* FIXME This require systematical rework! */
126 // acpi_context* acpi_ctx = acpi_get_context();
127 // if (acpi_ctx->fadt.header.rev > 1) {
130 // 只有当前ACPI版本大于1时,我们才使用FADT的IAPC_BOOT_ARCH去判断8042是否存在。
131 // * 这是一个坑,在ACPI v1中,这个字段是reserved!而这及至ACPI
133 // * 需要注意:Bochs 和 QEMU 使用的是ACPI v1,而非 v2
134 // * (virtualbox好像是v4)
138 // QEMU在7.0.0版本中,修复了FADT::IAPC_BOOT无法正确提供关于i8042的信息的bug
139 // * https://wiki.qemu.org/ChangeLog/7.0#ACPI_.2F_SMBIOS
142 // 请看Bochs的bios源码(QEMU的BIOS其实是照抄bochs的,所以也是一个德行。。):
144 // https://bochs.sourceforge.io/cgi-bin/lxr/source/bios/rombios32.c#L1314
146 // if (!(acpi_ctx->fadt.boot_arch & IAPC_ARCH_8042)) {
147 // kprintf(KERROR "not found\n");
148 // // FUTURE: Some alternative fallback on this? Check PCI bus for
150 // // controller instead?
154 // kprintf(KWARN "outdated FADT used, assuming exists.\n");
159 cpu_disable_interrupt();
162 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_DISABLE, PS2_NO_ARG);
163 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG);
166 port_rdbyte(PS2_PORT_ENC_DATA);
168 // 3、屏蔽所有PS/2设备(端口1&2)IRQ,并且禁用键盘键码转换功能
169 result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG);
170 result = result & ~(PS2_CFG_P1INT | PS2_CFG_P2INT);
171 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result);
174 result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST, PS2_NO_ARG);
175 if (result != PS2_RESULT_TEST_OK) {
176 kprintf(KWARN "controller self-test failed. (%x)\n", result);
180 // 5、设备自检(端口1自检,通常是我们的键盘)
181 result = ps2_issue_cmd_wretry(PS2_CMD_SELFTEST_PORT1, PS2_NO_ARG);
183 kprintf(KERROR "interface test on port 1 failed. (%x)\n", result);
187 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT2_DISABLE, PS2_NO_ARG);
189 // 6、开启位于端口1的 IRQ,并启用端口1。不用理会端口2,那儿一般是鼠标。
190 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_PORT1_ENABLE, PS2_NO_ARG);
191 result = ps2_issue_cmd(PS2_CMD_READ_CFG, PS2_NO_ARG);
192 // 重新设置配置字节,因为控制器自检有可能重置我们先前做的改动。
193 result = (result | PS2_CFG_P1INT) & ~(PS2_CFG_TRANSLATION | PS2_CFG_P2INT);
194 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, PS2_CMD_WRITE_CFG, result);
196 // 至此,PS/2控制器和设备已完成初始化,可以正常使用。
198 // 搞一个计时器,将我们的 ps2_process_cmd
199 // 挂上去。每隔5毫秒执行排在队头的命令。
200 // 为什么只执行队头的命令,而不是全部的命令?
201 // 因为我们需要保证isr尽量的简短,运行起来快速。而发送这些命令非常的耗时。
202 timer_run_ms(5, ps2_process_cmd, NULL, TIMER_MODE_PERIODIC);
205 * 一切准备就绪后,我们才教ioapic去启用IRQ#1。
206 * 至于为什么要在这里,原因是:初始化所使用的一些指令可能会导致IRQ#1的触发(因为返回码),或者是一些什么
207 * 情况导致IRQ#1的误触发(可能是未初始化导致IRQ#1线上不稳定)。于是这些IRQ#1会堆积在APIC的队列里(因为此时我们正在
208 * 初始化8042,屏蔽了所有中断,IF=0)。
209 * 当sti后,这些堆积的中断会紧跟着递送进CPU里,导致我们的键盘handler误认为由按键按下,从而将这个毫无意义的数值加入
212 * 所以,保险的方法是:在初始化后才去设置ioapic,这样一来我们就能有一个稳定的IRQ#1以放心使用。
214 isrm_bindirq(PC_AT_IRQ_KBD, intr_ps2_kbd_handler);
216 cpu_enable_interrupt();
220 ps2_process_cmd(void* arg)
223 * 检查锁是否已被启用,如果启用,则表明该timer中断发生时,某个指令正在入队。
224 * 如果是这种情况则跳过,留到下一轮再尝试处理。
225 * 注意,这里其实是ISR的一部分(timer中断),对于单核CPU来说,ISR等同于单个的原子操作。
226 * (因为EFLAGS.IF=0,所有可屏蔽中断被屏蔽。对于NMI的情况,那么就直接算是triple
228 * 所以,假若我们遵从互斥锁的严格定义(即这里需要阻塞),那么中断将会被阻塞,进而造成死锁。
230 * 会不会产生指令堆积?不会,因为指令发送的频率远远低于指令队列清空的频率。在目前,我们发送的唯一指令
231 * 就只是用来开关键盘上的LED灯(如CAPSLOCK)。
233 if (mutex_on_hold(&cmd_q.mutex) || !cmd_q.queue_len) {
238 struct ps2_cmd* pending_cmd = &cmd_q.cmd_queue[cmd_q.queue_ptr];
242 // 尝试将命令发送至PS/2键盘(通过PS/2控制器)
243 // 如果不成功(0x60 IO口返回 0xfe,即 NAK i.e. Resend)
246 result = ps2_issue_dev_cmd(pending_cmd->cmd, pending_cmd->arg);
247 #ifdef KBD_ENABLE_SPIRQ_FIX
248 kbd_state.state += KBD_STATE_CMDPROCS;
251 } while (result == PS2_RESULT_NAK && attempts < PS2_DEV_CMD_MAX_ATTEMPTS);
252 // XXX: 是否需要处理不成功的指令?
254 cmd_q.queue_ptr = (cmd_q.queue_ptr + 1) % PS2_CMD_QUEUE_SIZE;
259 kbd_buffer_key_event(kbd_keycode_t key, u8_t scancode, kbd_kstate_t state)
262 forgive me on these ugly bit-level tricks,
263 I really hate doing branching on these "fliping switch" things
265 if (key == KEY_CAPSLK) {
266 kbd_state.key_state ^= KBD_KEY_FCAPSLKED & -state;
267 } else if (key == KEY_NUMSLK) {
268 kbd_state.key_state ^= KBD_KEY_FNUMBLKED & -state;
269 } else if (key == KEY_SCRLLK) {
270 kbd_state.key_state ^= KBD_KEY_FSCRLLKED & -state;
272 if ((key & MODIFR)) {
273 kbd_kstate_t tmp = (KBD_KEY_FLSHIFT_HELD << (key & 0x00ff));
274 kbd_state.key_state = (kbd_state.key_state & ~tmp) | (tmp & -state);
275 } else if (!(key & 0xff00) &&
276 (kbd_state.key_state &
277 (KBD_KEY_FLSHIFT_HELD | KBD_KEY_FRSHIFT_HELD))) {
278 key = scancode_set2_shift[scancode];
280 state = state | kbd_state.key_state;
281 key = key & (0xffdf |
282 -('a' > key || key > 'z' || !(state & KBD_KEY_FCAPSLKED)));
284 struct input_evt_pkt ipkt = { .pkt_type = (state & KBD_KEY_FPRESSED)
287 .scan_code = scancode,
288 .sys_code = (state << 16) | key };
290 input_fire_event(kbd_idev, &ipkt);
295 if (state & KBD_KEY_FPRESSED) {
296 // Ooops, this guy generates irq!
297 ps2_device_post_cmd(PS2_KBD_CMD_SETLED,
298 (kbd_state.key_state >> 1) & 0x00ff);
303 intr_ps2_kbd_handler(const isr_param* param)
306 // This is important! Don't believe me? try comment it out and run on Bochs!
307 // while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
310 // I know you are tempting to move this chunk after the keyboard state
311 // check. But DO NOT. This chunk is in right place and right order. Moving
312 // it at your own risk This is to ensure we've cleared the output buffer
313 // everytime, so it won't pile up across irqs.
314 u8_t scancode = port_rdbyte(PS2_PORT_ENC_DATA);
318 * 判断键盘是否处在指令发送状态,防止误触发。(伪输入中断)
319 * 这是因为我们需要向ps/2设备发送指令(比如控制led灯),而指令会有返回码。
320 * 这就会有可能导致ps/2控制器在受到我们的命令后(在ps2_process_cmd中),
321 * 产生IRQ#1中断(虽然说这种情况取决于底层BIOS实现,但还是会发生,比如QEMU和bochs)。
322 * 所以这就是说,当IRQ#1中断产生时,我们的CPU正处在另一个ISR中。这样就会导致所有的外部中断被缓存在APIC内部的
323 * FIFO队列里,进行排队等待(APIC长度为二的队列 {IRR, TMR};参考 Intel
324 * Manual Vol.3A 10.8.4)
325 * 那么当ps2_process_cmd执行完后(内嵌在#APIC_TIMER_IV),CPU返回EOI给APIC,APIC紧接着将排在队里的IRQ#1发送给CPU
326 * 造成误触发。也就是说,我们此时读入的scancode实则上是上一个指令的返回代码。
329 * 但是这种方法有个问题,那就是,假若我们的某一个命令失败了一次,ps/2给出0xfe,我们重传,ps/2收到指令并给出0xfa。
330 * 那么这样一来,将会由两个连续的IRQ#1产生。而APIC是最多可以缓存两个IRQ,于是我们就会漏掉一个IRQ,依然会误触发。
336 * 这种累加掩码的操作是基于只有一号IRQ产生的中断的假设,万一中间夹杂了别的中断?Race
339 * 不很稳定x1,假如连续4次发送失败,那么就会导致累加的掩码上溢出,从而导致下述判断失败。
341 #ifdef KBD_ENABLE_SPIRQ_FIX
342 if ((kbd_state.state & 0xc0)) {
343 kbd_state.state -= KBD_STATE_CMDPROCS;
349 #ifdef KBD_ENABLE_SPIRQ_FIX2
350 if (scancode == PS2_RESULT_ACK || scancode == PS2_RESULT_NAK) {
356 kprintf(KDEBUG "%x\n", scancode & 0xff);
359 switch (kbd_state.state) {
360 case KBD_STATE_KWAIT:
361 if (scancode == 0xf0) { // release code
362 kbd_state.state = KBD_STATE_KRELEASED;
363 } else if (scancode == 0xe0) {
364 kbd_state.state = KBD_STATE_KSPECIAL;
365 kbd_state.translation_table = scancode_set2_ex;
367 key = kbd_state.translation_table[scancode];
368 kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
371 case KBD_STATE_KSPECIAL:
372 if (scancode == 0x12) {
373 kbd_state.state = KBD_STATE_E012;
374 } else if (scancode == 0xf0) { // release code
375 kbd_state.state = KBD_STATE_KRELEASED_E0;
377 key = kbd_state.translation_table[scancode];
378 kbd_buffer_key_event(key, scancode, KBD_KEY_FPRESSED);
380 kbd_state.state = KBD_STATE_KWAIT;
381 kbd_state.translation_table = scancode_set2;
384 // handle the '0xE0, 0x12, 0xE0, xx' sequence
386 if (scancode == 0xe0) {
387 kbd_state.state = KBD_STATE_KSPECIAL;
388 kbd_state.translation_table = scancode_set2_ex;
391 case KBD_STATE_KRELEASED_E0:
392 if (scancode == 0x12) {
396 case KBD_STATE_KRELEASED:
397 key = kbd_state.translation_table[scancode];
398 kbd_buffer_key_event(key, scancode, KBD_KEY_FRELEASED);
401 // reset the translation table to scancode_set2
402 kbd_state.state = KBD_STATE_KWAIT;
403 kbd_state.translation_table = scancode_set2;
412 ps2_issue_cmd(char cmd, u16_t arg)
414 ps2_post_cmd(PS2_PORT_CTRL_CMDREG, cmd, arg);
416 // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
417 // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
418 while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
421 return port_rdbyte(PS2_PORT_ENC_CMDREG);
425 ps2_issue_cmd_wretry(char cmd, u16_t arg)
428 while ((r = ps2_issue_cmd(cmd, arg)) == PS2_RESULT_NAK && c < 5) {
432 kprintf(KWARN "max attempt reached.\n");
438 ps2_post_cmd(u8_t port, char cmd, u16_t arg)
440 // 等待PS/2输入缓冲区清空,这样我们才可以写入命令
441 while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL)
444 port_wrbyte(port, cmd);
445 port_delay(PS2_DELAY);
447 if (!(arg & PS2_NO_ARG)) {
449 while (port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_IFULL)
451 port_wrbyte(PS2_PORT_ENC_CMDREG, (u8_t)(arg & 0x00ff));
452 port_delay(PS2_DELAY);
457 ps2_issue_dev_cmd(char cmd, u16_t arg)
459 ps2_post_cmd(PS2_PORT_ENC_CMDREG, cmd, arg);
461 // 等待PS/2控制器返回。通过轮询(polling)状态寄存器的 bit 0
462 // 如置位,则表明返回代码此时就在 0x60 IO口上等待读取。
463 while (!(port_rdbyte(PS2_PORT_CTRL_STATUS) & PS2_STATUS_OFULL))
466 return port_rdbyte(PS2_PORT_ENC_CMDREG);